7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/GameLiftRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/gamelift/model/S3Location.h>
11#include <aws/core/utils/Array.h>
12#include <aws/core/utils/memory/stl/AWSVector.h>
13#include <aws/gamelift/model/Tag.h>
52 inline void SetName(
const char* value) { m_nameHasBeenSet =
true; m_name.assign(value); }
69 inline void SetVersion(
const char* value) { m_versionHasBeenSet =
true; m_version.assign(value); }
140 bool m_nameHasBeenSet =
false;
143 bool m_versionHasBeenSet =
false;
146 bool m_storageLocationHasBeenSet =
false;
149 bool m_zipFileHasBeenSet =
false;
152 bool m_tagsHasBeenSet =
false;
void SetTags(const Aws::Vector< Tag > &value)
const Aws::Vector< Tag > & GetTags() const
void SetVersion(Aws::String &&value)
bool StorageLocationHasBeenSet() const
void SetVersion(const char *value)
void SetName(const Aws::String &value)
bool ZipFileHasBeenSet() const
bool NameHasBeenSet() const
CreateScriptRequest & WithVersion(const Aws::String &value)
CreateScriptRequest & WithTags(Aws::Vector< Tag > &&value)
const Aws::String & GetVersion() const
void SetZipFile(Aws::Utils::ByteBuffer &&value)
void SetZipFile(const Aws::Utils::ByteBuffer &value)
bool VersionHasBeenSet() const
AWS_GAMELIFT_API Aws::String SerializePayload() const override
const S3Location & GetStorageLocation() const
const Aws::Utils::ByteBuffer & GetZipFile() const
void SetStorageLocation(S3Location &&value)
CreateScriptRequest & WithName(Aws::String &&value)
CreateScriptRequest & WithTags(const Aws::Vector< Tag > &value)
CreateScriptRequest & WithName(const Aws::String &value)
CreateScriptRequest & WithStorageLocation(S3Location &&value)
void SetName(const char *value)
bool TagsHasBeenSet() const
CreateScriptRequest & WithZipFile(Aws::Utils::ByteBuffer &&value)
CreateScriptRequest & WithVersion(const char *value)
CreateScriptRequest & WithName(const char *value)
void SetVersion(const Aws::String &value)
const Aws::String & GetName() const
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
void SetName(Aws::String &&value)
CreateScriptRequest & AddTags(const Tag &value)
CreateScriptRequest & WithStorageLocation(const S3Location &value)
AWS_GAMELIFT_API CreateScriptRequest()
CreateScriptRequest & WithZipFile(const Aws::Utils::ByteBuffer &value)
void SetTags(Aws::Vector< Tag > &&value)
void SetStorageLocation(const S3Location &value)
CreateScriptRequest & AddTags(Tag &&value)
CreateScriptRequest & WithVersion(Aws::String &&value)
virtual const char * GetServiceRequestName() const override
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector