7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/model/Build.h>
9#include <aws/gamelift/model/AwsCredentials.h>
10#include <aws/gamelift/model/S3Location.h>
11#include <aws/core/utils/memory/stl/AWSString.h>
16template<
typename RESULT_TYPE>
17class AmazonWebServiceResult;
83 inline void SetRequestId(
const char* value) { m_requestId.assign(value); }
void SetBuild(Build &&value)
void SetStorageLocation(S3Location &&value)
const Aws::String & GetRequestId() const
const AwsCredentials & GetUploadCredentials() const
CreateBuildResult & WithRequestId(Aws::String &&value)
CreateBuildResult & WithBuild(const Build &value)
void SetUploadCredentials(const AwsCredentials &value)
CreateBuildResult & WithRequestId(const char *value)
AWS_GAMELIFT_API CreateBuildResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
AWS_GAMELIFT_API CreateBuildResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
const S3Location & GetStorageLocation() const
CreateBuildResult & WithStorageLocation(const S3Location &value)
void SetRequestId(const Aws::String &value)
void SetStorageLocation(const S3Location &value)
CreateBuildResult & WithUploadCredentials(const AwsCredentials &value)
AWS_GAMELIFT_API CreateBuildResult()
void SetRequestId(Aws::String &&value)
void SetUploadCredentials(AwsCredentials &&value)
void SetRequestId(const char *value)
CreateBuildResult & WithBuild(Build &&value)
CreateBuildResult & WithStorageLocation(S3Location &&value)
void SetBuild(const Build &value)
const Build & GetBuild() const
CreateBuildResult & WithUploadCredentials(AwsCredentials &&value)
CreateBuildResult & WithRequestId(const Aws::String &value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue