7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/GameLiftRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/gamelift/model/S3Location.h>
11#include <aws/gamelift/model/OperatingSystem.h>
12#include <aws/core/utils/memory/stl/AWSVector.h>
13#include <aws/gamelift/model/Tag.h>
50 inline void SetName(
const char* value) { m_nameHasBeenSet =
true; m_name.assign(value); }
65 inline void SetVersion(
const char* value) { m_versionHasBeenSet =
true; m_version.assign(value); }
152 inline void SetServerSdkVersion(
const char* value) { m_serverSdkVersionHasBeenSet =
true; m_serverSdkVersion.assign(value); }
160 bool m_nameHasBeenSet =
false;
163 bool m_versionHasBeenSet =
false;
166 bool m_storageLocationHasBeenSet =
false;
169 bool m_operatingSystemHasBeenSet =
false;
172 bool m_tagsHasBeenSet =
false;
175 bool m_serverSdkVersionHasBeenSet =
false;
CreateBuildRequest & WithServerSdkVersion(const Aws::String &value)
AWS_GAMELIFT_API Aws::String SerializePayload() const override
bool OperatingSystemHasBeenSet() const
CreateBuildRequest & WithTags(Aws::Vector< Tag > &&value)
CreateBuildRequest & WithVersion(const char *value)
bool StorageLocationHasBeenSet() const
void SetOperatingSystem(OperatingSystem &&value)
CreateBuildRequest & WithName(Aws::String &&value)
const Aws::Vector< Tag > & GetTags() const
CreateBuildRequest & WithVersion(const Aws::String &value)
CreateBuildRequest & WithName(const char *value)
CreateBuildRequest & WithVersion(Aws::String &&value)
void SetTags(Aws::Vector< Tag > &&value)
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
void SetServerSdkVersion(const char *value)
const Aws::String & GetServerSdkVersion() const
AWS_GAMELIFT_API CreateBuildRequest()
CreateBuildRequest & AddTags(const Tag &value)
const Aws::String & GetName() const
void SetName(Aws::String &&value)
void SetVersion(const char *value)
const S3Location & GetStorageLocation() const
void SetVersion(const Aws::String &value)
bool NameHasBeenSet() const
void SetOperatingSystem(const OperatingSystem &value)
void SetServerSdkVersion(const Aws::String &value)
CreateBuildRequest & WithOperatingSystem(const OperatingSystem &value)
CreateBuildRequest & WithName(const Aws::String &value)
void SetVersion(Aws::String &&value)
void SetStorageLocation(const S3Location &value)
void SetName(const Aws::String &value)
bool ServerSdkVersionHasBeenSet() const
bool VersionHasBeenSet() const
bool TagsHasBeenSet() const
CreateBuildRequest & WithServerSdkVersion(Aws::String &&value)
CreateBuildRequest & WithOperatingSystem(OperatingSystem &&value)
CreateBuildRequest & WithServerSdkVersion(const char *value)
CreateBuildRequest & WithTags(const Aws::Vector< Tag > &value)
CreateBuildRequest & WithStorageLocation(S3Location &&value)
void SetTags(const Aws::Vector< Tag > &value)
void SetStorageLocation(S3Location &&value)
void SetServerSdkVersion(Aws::String &&value)
void SetName(const char *value)
CreateBuildRequest & AddTags(Tag &&value)
const OperatingSystem & GetOperatingSystem() const
CreateBuildRequest & WithStorageLocation(const S3Location &value)
virtual const char * GetServiceRequestName() const override
const Aws::String & GetVersion() const
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector