7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSVector.h>
9#include <aws/gamelift/model/ContainerPortMapping.h>
63 bool m_containerPortMappingsHasBeenSet =
false;
void SetContainerPortMappings(const Aws::Vector< ContainerPortMapping > &value)
ContainerAttributes & WithContainerPortMappings(const Aws::Vector< ContainerPortMapping > &value)
ContainerAttributes & AddContainerPortMappings(ContainerPortMapping &&value)
AWS_GAMELIFT_API ContainerAttributes(Aws::Utils::Json::JsonView jsonValue)
const Aws::Vector< ContainerPortMapping > & GetContainerPortMappings() const
ContainerAttributes & AddContainerPortMappings(const ContainerPortMapping &value)
ContainerAttributes & WithContainerPortMappings(Aws::Vector< ContainerPortMapping > &&value)
void SetContainerPortMappings(Aws::Vector< ContainerPortMapping > &&value)
AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const
AWS_GAMELIFT_API ContainerAttributes & operator=(Aws::Utils::Json::JsonView jsonValue)
bool ContainerPortMappingsHasBeenSet() const
AWS_GAMELIFT_API ContainerAttributes()
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue