7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <aws/gamelift/model/RoutingStrategy.h>
10#include <aws/core/utils/DateTime.h>
53 inline void SetAliasId(
const char* value) { m_aliasIdHasBeenSet =
true; m_aliasId.assign(value); }
68 inline void SetName(
const char* value) { m_nameHasBeenSet =
true; m_name.assign(value); }
87 inline void SetAliasArn(
const char* value) { m_aliasArnHasBeenSet =
true; m_aliasArn.assign(value); }
101 inline void SetDescription(
const char* value) { m_descriptionHasBeenSet =
true; m_description.assign(value); }
150 bool m_aliasIdHasBeenSet =
false;
153 bool m_nameHasBeenSet =
false;
156 bool m_aliasArnHasBeenSet =
false;
159 bool m_descriptionHasBeenSet =
false;
162 bool m_routingStrategyHasBeenSet =
false;
165 bool m_creationTimeHasBeenSet =
false;
168 bool m_lastUpdatedTimeHasBeenSet =
false;
Alias & WithLastUpdatedTime(Aws::Utils::DateTime &&value)
bool LastUpdatedTimeHasBeenSet() const
const Aws::Utils::DateTime & GetCreationTime() const
bool NameHasBeenSet() const
Alias & WithAliasArn(const char *value)
const Aws::String & GetAliasId() const
bool DescriptionHasBeenSet() const
void SetName(const Aws::String &value)
Alias & WithAliasArn(Aws::String &&value)
void SetCreationTime(Aws::Utils::DateTime &&value)
void SetDescription(Aws::String &&value)
Alias & WithAliasId(const Aws::String &value)
void SetName(const char *value)
const Aws::Utils::DateTime & GetLastUpdatedTime() const
void SetCreationTime(const Aws::Utils::DateTime &value)
AWS_GAMELIFT_API Alias(Aws::Utils::Json::JsonView jsonValue)
void SetDescription(const Aws::String &value)
const Aws::String & GetAliasArn() const
Alias & WithAliasId(Aws::String &&value)
AWS_GAMELIFT_API Alias & operator=(Aws::Utils::Json::JsonView jsonValue)
Alias & WithAliasId(const char *value)
const RoutingStrategy & GetRoutingStrategy() const
void SetAliasArn(const char *value)
Alias & WithName(const Aws::String &value)
void SetName(Aws::String &&value)
Alias & WithName(const char *value)
Alias & WithRoutingStrategy(RoutingStrategy &&value)
Alias & WithAliasArn(const Aws::String &value)
Alias & WithCreationTime(Aws::Utils::DateTime &&value)
const Aws::String & GetDescription() const
Alias & WithDescription(Aws::String &&value)
Alias & WithLastUpdatedTime(const Aws::Utils::DateTime &value)
bool RoutingStrategyHasBeenSet() const
void SetAliasId(const Aws::String &value)
void SetAliasArn(const Aws::String &value)
void SetRoutingStrategy(const RoutingStrategy &value)
Alias & WithName(Aws::String &&value)
const Aws::String & GetName() const
void SetAliasArn(Aws::String &&value)
Alias & WithCreationTime(const Aws::Utils::DateTime &value)
void SetAliasId(Aws::String &&value)
Alias & WithDescription(const Aws::String &value)
bool AliasIdHasBeenSet() const
AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const
Alias & WithRoutingStrategy(const RoutingStrategy &value)
void SetDescription(const char *value)
void SetLastUpdatedTime(const Aws::Utils::DateTime &value)
Alias & WithDescription(const char *value)
void SetLastUpdatedTime(Aws::Utils::DateTime &&value)
bool AliasArnHasBeenSet() const
void SetAliasId(const char *value)
bool CreationTimeHasBeenSet() const
void SetRoutingStrategy(RoutingStrategy &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue