7#include <aws/s3control/S3Control_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSVector.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
54 inline Include&
AddBuckets(
const char* value) { m_bucketsHasBeenSet =
true; m_buckets.push_back(value);
return *
this; }
69 inline Include&
AddRegions(
const char* value) { m_regionsHasBeenSet =
true; m_regions.push_back(value);
return *
this; }
74 bool m_bucketsHasBeenSet =
false;
77 bool m_regionsHasBeenSet =
false;
void SetBuckets(const Aws::Vector< Aws::String > &value)
AWS_S3CONTROL_API void AddToNode(Aws::Utils::Xml::XmlNode &parentNode) const
bool RegionsHasBeenSet() const
Include & AddRegions(const char *value)
Include & WithBuckets(const Aws::Vector< Aws::String > &value)
Include & WithBuckets(Aws::Vector< Aws::String > &&value)
const Aws::Vector< Aws::String > & GetRegions() const
Include & AddRegions(Aws::String &&value)
AWS_S3CONTROL_API Include(const Aws::Utils::Xml::XmlNode &xmlNode)
Include & AddBuckets(const char *value)
void SetRegions(Aws::Vector< Aws::String > &&value)
AWS_S3CONTROL_API Include & operator=(const Aws::Utils::Xml::XmlNode &xmlNode)
Include & AddBuckets(Aws::String &&value)
Include & AddBuckets(const Aws::String &value)
Include & WithRegions(Aws::Vector< Aws::String > &&value)
Include & AddRegions(const Aws::String &value)
const Aws::Vector< Aws::String > & GetBuckets() const
Include & WithRegions(const Aws::Vector< Aws::String > &value)
AWS_S3CONTROL_API Include()
void SetBuckets(Aws::Vector< Aws::String > &&value)
bool BucketsHasBeenSet() const
void SetRegions(const Aws::Vector< Aws::String > &value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector