7#include <aws/s3/S3_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
54 inline void SetDisplayName(
const char* value) { m_displayNameHasBeenSet =
true; m_displayName.assign(value); }
67 inline void SetID(
Aws::String&& value) { m_iDHasBeenSet =
true; m_iD = std::move(value); }
68 inline void SetID(
const char* value) { m_iDHasBeenSet =
true; m_iD.assign(value); }
76 bool m_displayNameHasBeenSet =
false;
79 bool m_iDHasBeenSet =
false;
void SetID(const Aws::String &value)
Owner & WithID(const Aws::String &value)
Owner & WithID(const char *value)
void SetID(Aws::String &&value)
bool IDHasBeenSet() const
bool DisplayNameHasBeenSet() const
Owner & WithDisplayName(const Aws::String &value)
AWS_S3_API void AddToNode(Aws::Utils::Xml::XmlNode &parentNode) const
AWS_S3_API Owner(const Aws::Utils::Xml::XmlNode &xmlNode)
AWS_S3_API Owner & operator=(const Aws::Utils::Xml::XmlNode &xmlNode)
Owner & WithDisplayName(const char *value)
const Aws::String & GetID() const
const Aws::String & GetDisplayName() const
Owner & WithID(Aws::String &&value)
void SetID(const char *value)
void SetDisplayName(const Aws::String &value)
Owner & WithDisplayName(Aws::String &&value)
void SetDisplayName(Aws::String &&value)
void SetDisplayName(const char *value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String