AWS SDK for C++

AWS SDK for C++ Version 1.11.440

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StartInputDeviceMaintenanceWindowRequest.h
1
6#pragma once
7#include <aws/medialive/MediaLive_EXPORTS.h>
8#include <aws/medialive/MediaLiveRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <utility>
11
12namespace Aws
13{
14namespace MediaLive
15{
16namespace Model
17{
18
26 {
27 public:
29
30 // Service request name is the Operation name which will send this request out,
31 // each operation should has unique request name, so that we can get operation's name from this request.
32 // Note: this is not true for response, multiple operations may have the same response name,
33 // so we can not get operation's name from response.
34 inline virtual const char* GetServiceRequestName() const override { return "StartInputDeviceMaintenanceWindow"; }
35
36 AWS_MEDIALIVE_API Aws::String SerializePayload() const override;
37
38
40
44 inline const Aws::String& GetInputDeviceId() const{ return m_inputDeviceId; }
45 inline bool InputDeviceIdHasBeenSet() const { return m_inputDeviceIdHasBeenSet; }
46 inline void SetInputDeviceId(const Aws::String& value) { m_inputDeviceIdHasBeenSet = true; m_inputDeviceId = value; }
47 inline void SetInputDeviceId(Aws::String&& value) { m_inputDeviceIdHasBeenSet = true; m_inputDeviceId = std::move(value); }
48 inline void SetInputDeviceId(const char* value) { m_inputDeviceIdHasBeenSet = true; m_inputDeviceId.assign(value); }
51 inline StartInputDeviceMaintenanceWindowRequest& WithInputDeviceId(const char* value) { SetInputDeviceId(value); return *this;}
53 private:
54
55 Aws::String m_inputDeviceId;
56 bool m_inputDeviceIdHasBeenSet = false;
57 };
58
59} // namespace Model
60} // namespace MediaLive
61} // namespace Aws
StartInputDeviceMaintenanceWindowRequest & WithInputDeviceId(const Aws::String &value)
AWS_MEDIALIVE_API Aws::String SerializePayload() const override
StartInputDeviceMaintenanceWindowRequest & WithInputDeviceId(Aws::String &&value)
StartInputDeviceMaintenanceWindowRequest & WithInputDeviceId(const char *value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String