AWS SDK for C++

AWS SDK for C++ Version 1.11.440

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PipelineDetail.h
1
6#pragma once
7#include <aws/medialive/MediaLive_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <utility>
10
11namespace Aws
12{
13namespace Utils
14{
15namespace Json
16{
17 class JsonValue;
18 class JsonView;
19} // namespace Json
20} // namespace Utils
21namespace MediaLive
22{
23namespace Model
24{
25
33 {
34 public:
35 AWS_MEDIALIVE_API PipelineDetail();
36 AWS_MEDIALIVE_API PipelineDetail(Aws::Utils::Json::JsonView jsonValue);
38 AWS_MEDIALIVE_API Aws::Utils::Json::JsonValue Jsonize() const;
39
40
42
46 inline const Aws::String& GetActiveInputAttachmentName() const{ return m_activeInputAttachmentName; }
47 inline bool ActiveInputAttachmentNameHasBeenSet() const { return m_activeInputAttachmentNameHasBeenSet; }
48 inline void SetActiveInputAttachmentName(const Aws::String& value) { m_activeInputAttachmentNameHasBeenSet = true; m_activeInputAttachmentName = value; }
49 inline void SetActiveInputAttachmentName(Aws::String&& value) { m_activeInputAttachmentNameHasBeenSet = true; m_activeInputAttachmentName = std::move(value); }
50 inline void SetActiveInputAttachmentName(const char* value) { m_activeInputAttachmentNameHasBeenSet = true; m_activeInputAttachmentName.assign(value); }
52 inline PipelineDetail& WithActiveInputAttachmentName(Aws::String&& value) { SetActiveInputAttachmentName(std::move(value)); return *this;}
53 inline PipelineDetail& WithActiveInputAttachmentName(const char* value) { SetActiveInputAttachmentName(value); return *this;}
55
57
61 inline const Aws::String& GetActiveInputSwitchActionName() const{ return m_activeInputSwitchActionName; }
62 inline bool ActiveInputSwitchActionNameHasBeenSet() const { return m_activeInputSwitchActionNameHasBeenSet; }
63 inline void SetActiveInputSwitchActionName(const Aws::String& value) { m_activeInputSwitchActionNameHasBeenSet = true; m_activeInputSwitchActionName = value; }
64 inline void SetActiveInputSwitchActionName(Aws::String&& value) { m_activeInputSwitchActionNameHasBeenSet = true; m_activeInputSwitchActionName = std::move(value); }
65 inline void SetActiveInputSwitchActionName(const char* value) { m_activeInputSwitchActionNameHasBeenSet = true; m_activeInputSwitchActionName.assign(value); }
68 inline PipelineDetail& WithActiveInputSwitchActionName(const char* value) { SetActiveInputSwitchActionName(value); return *this;}
70
72
76 inline const Aws::String& GetActiveMotionGraphicsActionName() const{ return m_activeMotionGraphicsActionName; }
77 inline bool ActiveMotionGraphicsActionNameHasBeenSet() const { return m_activeMotionGraphicsActionNameHasBeenSet; }
78 inline void SetActiveMotionGraphicsActionName(const Aws::String& value) { m_activeMotionGraphicsActionNameHasBeenSet = true; m_activeMotionGraphicsActionName = value; }
79 inline void SetActiveMotionGraphicsActionName(Aws::String&& value) { m_activeMotionGraphicsActionNameHasBeenSet = true; m_activeMotionGraphicsActionName = std::move(value); }
80 inline void SetActiveMotionGraphicsActionName(const char* value) { m_activeMotionGraphicsActionNameHasBeenSet = true; m_activeMotionGraphicsActionName.assign(value); }
85
87
90 inline const Aws::String& GetActiveMotionGraphicsUri() const{ return m_activeMotionGraphicsUri; }
91 inline bool ActiveMotionGraphicsUriHasBeenSet() const { return m_activeMotionGraphicsUriHasBeenSet; }
92 inline void SetActiveMotionGraphicsUri(const Aws::String& value) { m_activeMotionGraphicsUriHasBeenSet = true; m_activeMotionGraphicsUri = value; }
93 inline void SetActiveMotionGraphicsUri(Aws::String&& value) { m_activeMotionGraphicsUriHasBeenSet = true; m_activeMotionGraphicsUri = std::move(value); }
94 inline void SetActiveMotionGraphicsUri(const char* value) { m_activeMotionGraphicsUriHasBeenSet = true; m_activeMotionGraphicsUri.assign(value); }
96 inline PipelineDetail& WithActiveMotionGraphicsUri(Aws::String&& value) { SetActiveMotionGraphicsUri(std::move(value)); return *this;}
97 inline PipelineDetail& WithActiveMotionGraphicsUri(const char* value) { SetActiveMotionGraphicsUri(value); return *this;}
99
101
104 inline const Aws::String& GetPipelineId() const{ return m_pipelineId; }
105 inline bool PipelineIdHasBeenSet() const { return m_pipelineIdHasBeenSet; }
106 inline void SetPipelineId(const Aws::String& value) { m_pipelineIdHasBeenSet = true; m_pipelineId = value; }
107 inline void SetPipelineId(Aws::String&& value) { m_pipelineIdHasBeenSet = true; m_pipelineId = std::move(value); }
108 inline void SetPipelineId(const char* value) { m_pipelineIdHasBeenSet = true; m_pipelineId.assign(value); }
109 inline PipelineDetail& WithPipelineId(const Aws::String& value) { SetPipelineId(value); return *this;}
110 inline PipelineDetail& WithPipelineId(Aws::String&& value) { SetPipelineId(std::move(value)); return *this;}
111 inline PipelineDetail& WithPipelineId(const char* value) { SetPipelineId(value); return *this;}
113 private:
114
115 Aws::String m_activeInputAttachmentName;
116 bool m_activeInputAttachmentNameHasBeenSet = false;
117
118 Aws::String m_activeInputSwitchActionName;
119 bool m_activeInputSwitchActionNameHasBeenSet = false;
120
121 Aws::String m_activeMotionGraphicsActionName;
122 bool m_activeMotionGraphicsActionNameHasBeenSet = false;
123
124 Aws::String m_activeMotionGraphicsUri;
125 bool m_activeMotionGraphicsUriHasBeenSet = false;
126
127 Aws::String m_pipelineId;
128 bool m_pipelineIdHasBeenSet = false;
129 };
130
131} // namespace Model
132} // namespace MediaLive
133} // namespace Aws
PipelineDetail & WithActiveInputAttachmentName(const char *value)
void SetActiveMotionGraphicsUri(const char *value)
PipelineDetail & WithActiveMotionGraphicsUri(const Aws::String &value)
PipelineDetail & WithPipelineId(Aws::String &&value)
void SetActiveMotionGraphicsUri(Aws::String &&value)
void SetActiveMotionGraphicsActionName(Aws::String &&value)
void SetActiveMotionGraphicsActionName(const char *value)
const Aws::String & GetActiveInputSwitchActionName() const
void SetActiveMotionGraphicsUri(const Aws::String &value)
PipelineDetail & WithActiveMotionGraphicsActionName(const char *value)
AWS_MEDIALIVE_API PipelineDetail(Aws::Utils::Json::JsonView jsonValue)
const Aws::String & GetActiveInputAttachmentName() const
const Aws::String & GetPipelineId() const
void SetActiveInputSwitchActionName(const Aws::String &value)
AWS_MEDIALIVE_API PipelineDetail & operator=(Aws::Utils::Json::JsonView jsonValue)
AWS_MEDIALIVE_API Aws::Utils::Json::JsonValue Jsonize() const
PipelineDetail & WithActiveMotionGraphicsActionName(Aws::String &&value)
PipelineDetail & WithPipelineId(const char *value)
void SetActiveInputSwitchActionName(Aws::String &&value)
void SetPipelineId(const Aws::String &value)
void SetActiveMotionGraphicsActionName(const Aws::String &value)
void SetActiveInputAttachmentName(Aws::String &&value)
const Aws::String & GetActiveMotionGraphicsUri() const
void SetActiveInputAttachmentName(const char *value)
void SetPipelineId(const char *value)
PipelineDetail & WithActiveMotionGraphicsUri(const char *value)
const Aws::String & GetActiveMotionGraphicsActionName() const
PipelineDetail & WithActiveInputAttachmentName(Aws::String &&value)
PipelineDetail & WithActiveInputSwitchActionName(Aws::String &&value)
void SetActiveInputAttachmentName(const Aws::String &value)
PipelineDetail & WithActiveInputAttachmentName(const Aws::String &value)
PipelineDetail & WithActiveInputSwitchActionName(const char *value)
PipelineDetail & WithActiveInputSwitchActionName(const Aws::String &value)
void SetActiveInputSwitchActionName(const char *value)
PipelineDetail & WithActiveMotionGraphicsActionName(const Aws::String &value)
PipelineDetail & WithActiveMotionGraphicsUri(Aws::String &&value)
PipelineDetail & WithPipelineId(const Aws::String &value)
void SetPipelineId(Aws::String &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue