7#include <aws/medialive/MediaLive_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <aws/core/utils/memory/stl/AWSVector.h>
10#include <aws/medialive/model/NodeConnectionState.h>
11#include <aws/medialive/model/NodeRole.h>
12#include <aws/medialive/model/NodeState.h>
13#include <aws/medialive/model/NodeInterfaceMapping.h>
52 inline void SetArn(
Aws::String&& value) { m_arnHasBeenSet =
true; m_arn = std::move(value); }
53 inline void SetArn(
const char* value) { m_arnHasBeenSet =
true; m_arn.assign(value); }
83 inline void SetClusterId(
const char* value) { m_clusterIdHasBeenSet =
true; m_clusterId.assign(value); }
110 inline void SetId(
const char* value) { m_idHasBeenSet =
true; m_id.assign(value); }
124 inline void SetInstanceArn(
const char* value) { m_instanceArnHasBeenSet =
true; m_instanceArn.assign(value); }
139 inline void SetManagedInstanceId(
const char* value) { m_managedInstanceIdHasBeenSet =
true; m_managedInstanceId.assign(value); }
153 inline void SetName(
const char* value) { m_nameHasBeenSet =
true; m_name.assign(value); }
181 inline void SetRole(
const NodeRole& value) { m_roleHasBeenSet =
true; m_role = value; }
182 inline void SetRole(
NodeRole&& value) { m_roleHasBeenSet =
true; m_role = std::move(value); }
194 inline void SetState(
NodeState&& value) { m_stateHasBeenSet =
true; m_state = std::move(value); }
201 bool m_arnHasBeenSet =
false;
204 bool m_channelPlacementGroupsHasBeenSet =
false;
207 bool m_clusterIdHasBeenSet =
false;
210 bool m_connectionStateHasBeenSet =
false;
213 bool m_idHasBeenSet =
false;
216 bool m_instanceArnHasBeenSet =
false;
219 bool m_managedInstanceIdHasBeenSet =
false;
222 bool m_nameHasBeenSet =
false;
225 bool m_nodeInterfaceMappingsHasBeenSet =
false;
228 bool m_roleHasBeenSet =
false;
231 bool m_stateHasBeenSet =
false;
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue