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AWS SDK for C++ Version 1.11.440
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generated
src
aws-cpp-sdk-medialive
include
aws
medialive
model
ChannelState.h
1
6
#pragma once
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#include <aws/medialive/MediaLive_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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namespace
Aws
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{
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namespace
MediaLive
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{
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namespace
Model
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{
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enum class
ChannelState
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{
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NOT_SET
,
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CREATING
,
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CREATE_FAILED
,
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IDLE
,
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STARTING
,
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RUNNING
,
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RECOVERING
,
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STOPPING
,
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DELETING
,
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DELETED
,
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UPDATING
,
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UPDATE_FAILED
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};
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namespace
ChannelStateMapper
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{
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AWS_MEDIALIVE_API
ChannelState
GetChannelStateForName
(
const
Aws::String
& name);
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AWS_MEDIALIVE_API
Aws::String
GetNameForChannelState
(
ChannelState
value);
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}
// namespace ChannelStateMapper
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}
// namespace Model
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}
// namespace MediaLive
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}
// namespace Aws
Aws::MediaLive::Model::ChannelStateMapper::GetChannelStateForName
AWS_MEDIALIVE_API ChannelState GetChannelStateForName(const Aws::String &name)
Aws::MediaLive::Model::ChannelStateMapper::GetNameForChannelState
AWS_MEDIALIVE_API Aws::String GetNameForChannelState(ChannelState value)
Aws::MediaLive::Model::ChannelPlacementGroupState::DELETED
@ DELETED
Aws::MediaLive::Model::ChannelPlacementGroupState::DELETING
@ DELETING
Aws::MediaLive::Model::AacCodingMode::NOT_SET
@ NOT_SET
Aws::MediaLive::Model::ChannelState
ChannelState
Definition
ChannelState.h:17
Aws::MediaLive::Model::ChannelState::STARTING
@ STARTING
Aws::MediaLive::Model::ChannelState::RUNNING
@ RUNNING
Aws::MediaLive::Model::ChannelState::CREATING
@ CREATING
Aws::MediaLive::Model::ChannelState::UPDATE_FAILED
@ UPDATE_FAILED
Aws::MediaLive::Model::ChannelState::IDLE
@ IDLE
Aws::MediaLive::Model::ChannelState::RECOVERING
@ RECOVERING
Aws::MediaLive::Model::ChannelState::CREATE_FAILED
@ CREATE_FAILED
Aws::MediaLive::Model::ChannelState::UPDATING
@ UPDATING
Aws::MediaLive::Model::ChannelState::STOPPING
@ STOPPING
Aws
Aws::String
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
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