7#include <aws/license-manager/LicenseManager_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <aws/license-manager/model/ResourceType.h>
22namespace LicenseManager
49 inline void SetResourceId(
const char* value) { m_resourceIdHasBeenSet =
true; m_resourceId.assign(value); }
75 inline void SetResourceArn(
const char* value) { m_resourceArnHasBeenSet =
true; m_resourceArn.assign(value); }
89 inline void SetPlatform(
const char* value) { m_platformHasBeenSet =
true; m_platform.assign(value); }
103 inline void SetPlatformVersion(
const char* value) { m_platformVersionHasBeenSet =
true; m_platformVersion.assign(value); }
117 inline void SetResourceOwningAccountId(
const char* value) { m_resourceOwningAccountIdHasBeenSet =
true; m_resourceOwningAccountId.assign(value); }
125 bool m_resourceIdHasBeenSet =
false;
128 bool m_resourceTypeHasBeenSet =
false;
131 bool m_resourceArnHasBeenSet =
false;
134 bool m_platformHasBeenSet =
false;
137 bool m_platformVersionHasBeenSet =
false;
140 bool m_resourceOwningAccountIdHasBeenSet =
false;
bool ResourceIdHasBeenSet() const
void SetResourceArn(Aws::String &&value)
void SetPlatformVersion(const Aws::String &value)
void SetResourceArn(const char *value)
const Aws::String & GetResourceOwningAccountId() const
void SetResourceId(const Aws::String &value)
void SetResourceId(const char *value)
bool ResourceOwningAccountIdHasBeenSet() const
const Aws::String & GetResourceArn() const
ResourceInventory & WithResourceOwningAccountId(const char *value)
const Aws::String & GetPlatformVersion() const
void SetResourceType(const ResourceType &value)
ResourceInventory & WithPlatformVersion(Aws::String &&value)
void SetPlatformVersion(const char *value)
bool PlatformHasBeenSet() const
void SetPlatformVersion(Aws::String &&value)
AWS_LICENSEMANAGER_API ResourceInventory(Aws::Utils::Json::JsonView jsonValue)
ResourceInventory & WithResourceId(Aws::String &&value)
void SetResourceType(ResourceType &&value)
AWS_LICENSEMANAGER_API ResourceInventory & operator=(Aws::Utils::Json::JsonView jsonValue)
ResourceInventory & WithResourceOwningAccountId(Aws::String &&value)
ResourceInventory & WithPlatform(const char *value)
const Aws::String & GetPlatform() const
ResourceInventory & WithResourceOwningAccountId(const Aws::String &value)
bool PlatformVersionHasBeenSet() const
ResourceInventory & WithPlatform(Aws::String &&value)
ResourceInventory & WithResourceArn(const Aws::String &value)
ResourceInventory & WithResourceId(const char *value)
void SetResourceId(Aws::String &&value)
ResourceInventory & WithResourceId(const Aws::String &value)
AWS_LICENSEMANAGER_API Aws::Utils::Json::JsonValue Jsonize() const
void SetPlatform(Aws::String &&value)
void SetResourceOwningAccountId(Aws::String &&value)
ResourceInventory & WithResourceArn(Aws::String &&value)
void SetPlatform(const char *value)
ResourceInventory & WithResourceType(const ResourceType &value)
ResourceInventory & WithPlatformVersion(const char *value)
const Aws::String & GetResourceId() const
const ResourceType & GetResourceType() const
void SetResourceArn(const Aws::String &value)
void SetPlatform(const Aws::String &value)
AWS_LICENSEMANAGER_API ResourceInventory()
void SetResourceOwningAccountId(const Aws::String &value)
ResourceInventory & WithResourceArn(const char *value)
ResourceInventory & WithResourceType(ResourceType &&value)
ResourceInventory & WithPlatformVersion(const Aws::String &value)
ResourceInventory & WithPlatform(const Aws::String &value)
void SetResourceOwningAccountId(const char *value)
bool ResourceArnHasBeenSet() const
bool ResourceTypeHasBeenSet() const
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue