7#include <aws/license-manager/LicenseManager_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <aws/license-manager/model/EntitlementDataUnit.h>
22namespace LicenseManager
49 inline void SetName(
const char* value) { m_nameHasBeenSet =
true; m_name.assign(value); }
63 inline void SetValue(
const char* value) { m_valueHasBeenSet =
true; m_value.assign(value); }
83 bool m_nameHasBeenSet =
false;
86 bool m_valueHasBeenSet =
false;
89 bool m_unitHasBeenSet =
false;
EntitlementData & WithUnit(const EntitlementDataUnit &value)
AWS_LICENSEMANAGER_API Aws::Utils::Json::JsonValue Jsonize() const
void SetUnit(const EntitlementDataUnit &value)
const Aws::String & GetName() const
EntitlementData & WithValue(const Aws::String &value)
const Aws::String & GetValue() const
AWS_LICENSEMANAGER_API EntitlementData(Aws::Utils::Json::JsonView jsonValue)
void SetValue(const Aws::String &value)
EntitlementData & WithValue(const char *value)
bool NameHasBeenSet() const
void SetName(Aws::String &&value)
AWS_LICENSEMANAGER_API EntitlementData()
EntitlementData & WithUnit(EntitlementDataUnit &&value)
void SetUnit(EntitlementDataUnit &&value)
EntitlementData & WithValue(Aws::String &&value)
AWS_LICENSEMANAGER_API EntitlementData & operator=(Aws::Utils::Json::JsonView jsonValue)
EntitlementData & WithName(const Aws::String &value)
void SetName(const Aws::String &value)
EntitlementData & WithName(Aws::String &&value)
bool UnitHasBeenSet() const
EntitlementData & WithName(const char *value)
void SetValue(const char *value)
void SetName(const char *value)
bool ValueHasBeenSet() const
const EntitlementDataUnit & GetUnit() const
void SetValue(Aws::String &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue