7#include <aws/lambda/Lambda_EXPORTS.h>
8#include <aws/lambda/LambdaRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/lambda/model/LayerVersionContentInput.h>
11#include <aws/core/utils/memory/stl/AWSVector.h>
12#include <aws/lambda/model/Runtime.h>
13#include <aws/lambda/model/Architecture.h>
47 inline void SetLayerName(
const char* value) { m_layerNameHasBeenSet =
true; m_layerName.assign(value); }
61 inline void SetDescription(
const char* value) { m_descriptionHasBeenSet =
true; m_description.assign(value); }
111 inline void SetLicenseInfo(
const char* value) { m_licenseInfoHasBeenSet =
true; m_licenseInfo.assign(value); }
135 bool m_layerNameHasBeenSet =
false;
138 bool m_descriptionHasBeenSet =
false;
141 bool m_contentHasBeenSet =
false;
144 bool m_compatibleRuntimesHasBeenSet =
false;
147 bool m_licenseInfoHasBeenSet =
false;
150 bool m_compatibleArchitecturesHasBeenSet =
false;
void SetContent(LayerVersionContentInput &&value)
void SetCompatibleArchitectures(Aws::Vector< Architecture > &&value)
PublishLayerVersionRequest & WithDescription(Aws::String &&value)
const Aws::Vector< Architecture > & GetCompatibleArchitectures() const
void SetDescription(const char *value)
PublishLayerVersionRequest & WithLicenseInfo(const Aws::String &value)
bool LicenseInfoHasBeenSet() const
bool DescriptionHasBeenSet() const
const LayerVersionContentInput & GetContent() const
AWS_LAMBDA_API Aws::String SerializePayload() const override
PublishLayerVersionRequest & WithLayerName(const char *value)
void SetLicenseInfo(Aws::String &&value)
void SetDescription(Aws::String &&value)
bool ContentHasBeenSet() const
void SetCompatibleRuntimes(Aws::Vector< Runtime > &&value)
AWS_LAMBDA_API PublishLayerVersionRequest()
const Aws::Vector< Runtime > & GetCompatibleRuntimes() const
PublishLayerVersionRequest & AddCompatibleRuntimes(Runtime &&value)
PublishLayerVersionRequest & AddCompatibleRuntimes(const Runtime &value)
void SetLayerName(const Aws::String &value)
PublishLayerVersionRequest & WithContent(LayerVersionContentInput &&value)
PublishLayerVersionRequest & WithCompatibleRuntimes(Aws::Vector< Runtime > &&value)
PublishLayerVersionRequest & AddCompatibleArchitectures(Architecture &&value)
bool LayerNameHasBeenSet() const
PublishLayerVersionRequest & WithCompatibleRuntimes(const Aws::Vector< Runtime > &value)
void SetContent(const LayerVersionContentInput &value)
void SetLayerName(Aws::String &&value)
PublishLayerVersionRequest & WithLicenseInfo(const char *value)
void SetCompatibleArchitectures(const Aws::Vector< Architecture > &value)
PublishLayerVersionRequest & WithDescription(const Aws::String &value)
PublishLayerVersionRequest & WithLicenseInfo(Aws::String &&value)
PublishLayerVersionRequest & WithCompatibleArchitectures(Aws::Vector< Architecture > &&value)
PublishLayerVersionRequest & AddCompatibleArchitectures(const Architecture &value)
const Aws::String & GetLayerName() const
virtual const char * GetServiceRequestName() const override
PublishLayerVersionRequest & WithCompatibleArchitectures(const Aws::Vector< Architecture > &value)
PublishLayerVersionRequest & WithLayerName(const Aws::String &value)
void SetLicenseInfo(const Aws::String &value)
const Aws::String & GetLicenseInfo() const
const Aws::String & GetDescription() const
bool CompatibleArchitecturesHasBeenSet() const
PublishLayerVersionRequest & WithLayerName(Aws::String &&value)
void SetLayerName(const char *value)
bool CompatibleRuntimesHasBeenSet() const
void SetDescription(const Aws::String &value)
void SetLicenseInfo(const char *value)
void SetCompatibleRuntimes(const Aws::Vector< Runtime > &value)
PublishLayerVersionRequest & WithContent(const LayerVersionContentInput &value)
PublishLayerVersionRequest & WithDescription(const char *value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector