7#include <aws/lakeformation/LakeFormation_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
21namespace LakeFormation
48 inline void SetWorkUnitIdMax(
long long value) { m_workUnitIdMaxHasBeenSet =
true; m_workUnitIdMax = value; }
58 inline void SetWorkUnitIdMin(
long long value) { m_workUnitIdMinHasBeenSet =
true; m_workUnitIdMin = value; }
70 inline void SetWorkUnitToken(
const char* value) { m_workUnitTokenHasBeenSet =
true; m_workUnitToken.assign(value); }
77 long long m_workUnitIdMax;
78 bool m_workUnitIdMaxHasBeenSet =
false;
80 long long m_workUnitIdMin;
81 bool m_workUnitIdMinHasBeenSet =
false;
84 bool m_workUnitTokenHasBeenSet =
false;
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue