7#include <aws/iottwinmaker/IoTTwinMaker_EXPORTS.h>
8#include <aws/iottwinmaker/IoTTwinMakerRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
43 inline void SetWorkspaceId(
const char* value) { m_workspaceIdHasBeenSet =
true; m_workspaceId.assign(value); }
57 inline void SetSceneId(
const char* value) { m_sceneIdHasBeenSet =
true; m_sceneId.assign(value); }
65 bool m_workspaceIdHasBeenSet =
false;
68 bool m_sceneIdHasBeenSet =
false;
AWS_IOTTWINMAKER_API GetSceneRequest()
virtual const char * GetServiceRequestName() const override
const Aws::String & GetWorkspaceId() const
void SetWorkspaceId(Aws::String &&value)
AWS_IOTTWINMAKER_API Aws::String SerializePayload() const override
GetSceneRequest & WithSceneId(const char *value)
const Aws::String & GetSceneId() const
void SetSceneId(const char *value)
void SetWorkspaceId(const char *value)
bool SceneIdHasBeenSet() const
void SetWorkspaceId(const Aws::String &value)
bool WorkspaceIdHasBeenSet() const
GetSceneRequest & WithWorkspaceId(Aws::String &&value)
GetSceneRequest & WithWorkspaceId(const Aws::String &value)
GetSceneRequest & WithWorkspaceId(const char *value)
GetSceneRequest & WithSceneId(Aws::String &&value)
void SetSceneId(const Aws::String &value)
void SetSceneId(Aws::String &&value)
GetSceneRequest & WithSceneId(const Aws::String &value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String