AWS SDK for C++

AWS SDK for C++ Version 1.11.440

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UpdateConnectivityInfoRequest.h
1
6#pragma once
7#include <aws/greengrassv2/GreengrassV2_EXPORTS.h>
8#include <aws/greengrassv2/GreengrassV2Request.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/core/utils/memory/stl/AWSVector.h>
11#include <aws/greengrassv2/model/ConnectivityInfo.h>
12#include <utility>
13
14namespace Aws
15{
16namespace GreengrassV2
17{
18namespace Model
19{
20
24 {
25 public:
26 AWS_GREENGRASSV2_API UpdateConnectivityInfoRequest();
27
28 // Service request name is the Operation name which will send this request out,
29 // each operation should has unique request name, so that we can get operation's name from this request.
30 // Note: this is not true for response, multiple operations may have the same response name,
31 // so we can not get operation's name from response.
32 inline virtual const char* GetServiceRequestName() const override { return "UpdateConnectivityInfo"; }
33
34 AWS_GREENGRASSV2_API Aws::String SerializePayload() const override;
35
36
38
41 inline const Aws::String& GetThingName() const{ return m_thingName; }
42 inline bool ThingNameHasBeenSet() const { return m_thingNameHasBeenSet; }
43 inline void SetThingName(const Aws::String& value) { m_thingNameHasBeenSet = true; m_thingName = value; }
44 inline void SetThingName(Aws::String&& value) { m_thingNameHasBeenSet = true; m_thingName = std::move(value); }
45 inline void SetThingName(const char* value) { m_thingNameHasBeenSet = true; m_thingName.assign(value); }
46 inline UpdateConnectivityInfoRequest& WithThingName(const Aws::String& value) { SetThingName(value); return *this;}
47 inline UpdateConnectivityInfoRequest& WithThingName(Aws::String&& value) { SetThingName(std::move(value)); return *this;}
48 inline UpdateConnectivityInfoRequest& WithThingName(const char* value) { SetThingName(value); return *this;}
50
52
55 inline const Aws::Vector<ConnectivityInfo>& GetConnectivityInfo() const{ return m_connectivityInfo; }
56 inline bool ConnectivityInfoHasBeenSet() const { return m_connectivityInfoHasBeenSet; }
57 inline void SetConnectivityInfo(const Aws::Vector<ConnectivityInfo>& value) { m_connectivityInfoHasBeenSet = true; m_connectivityInfo = value; }
58 inline void SetConnectivityInfo(Aws::Vector<ConnectivityInfo>&& value) { m_connectivityInfoHasBeenSet = true; m_connectivityInfo = std::move(value); }
61 inline UpdateConnectivityInfoRequest& AddConnectivityInfo(const ConnectivityInfo& value) { m_connectivityInfoHasBeenSet = true; m_connectivityInfo.push_back(value); return *this; }
62 inline UpdateConnectivityInfoRequest& AddConnectivityInfo(ConnectivityInfo&& value) { m_connectivityInfoHasBeenSet = true; m_connectivityInfo.push_back(std::move(value)); return *this; }
64 private:
65
66 Aws::String m_thingName;
67 bool m_thingNameHasBeenSet = false;
68
69 Aws::Vector<ConnectivityInfo> m_connectivityInfo;
70 bool m_connectivityInfoHasBeenSet = false;
71 };
72
73} // namespace Model
74} // namespace GreengrassV2
75} // namespace Aws
UpdateConnectivityInfoRequest & WithThingName(Aws::String &&value)
UpdateConnectivityInfoRequest & WithConnectivityInfo(Aws::Vector< ConnectivityInfo > &&value)
void SetConnectivityInfo(Aws::Vector< ConnectivityInfo > &&value)
void SetConnectivityInfo(const Aws::Vector< ConnectivityInfo > &value)
UpdateConnectivityInfoRequest & WithConnectivityInfo(const Aws::Vector< ConnectivityInfo > &value)
AWS_GREENGRASSV2_API Aws::String SerializePayload() const override
const Aws::Vector< ConnectivityInfo > & GetConnectivityInfo() const
UpdateConnectivityInfoRequest & AddConnectivityInfo(ConnectivityInfo &&value)
UpdateConnectivityInfoRequest & AddConnectivityInfo(const ConnectivityInfo &value)
UpdateConnectivityInfoRequest & WithThingName(const char *value)
UpdateConnectivityInfoRequest & WithThingName(const Aws::String &value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector