7#include <aws/greengrassv2/GreengrassV2_EXPORTS.h>
8#include <aws/greengrassv2/GreengrassV2Request.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/core/utils/memory/stl/AWSVector.h>
11#include <aws/greengrassv2/model/ConnectivityInfo.h>
45 inline void SetThingName(
const char* value) { m_thingNameHasBeenSet =
true; m_thingName.assign(value); }
67 bool m_thingNameHasBeenSet =
false;
70 bool m_connectivityInfoHasBeenSet =
false;
bool ConnectivityInfoHasBeenSet() const
UpdateConnectivityInfoRequest & WithThingName(Aws::String &&value)
UpdateConnectivityInfoRequest & WithConnectivityInfo(Aws::Vector< ConnectivityInfo > &&value)
void SetThingName(Aws::String &&value)
virtual const char * GetServiceRequestName() const override
bool ThingNameHasBeenSet() const
void SetThingName(const Aws::String &value)
void SetConnectivityInfo(Aws::Vector< ConnectivityInfo > &&value)
void SetConnectivityInfo(const Aws::Vector< ConnectivityInfo > &value)
UpdateConnectivityInfoRequest & WithConnectivityInfo(const Aws::Vector< ConnectivityInfo > &value)
AWS_GREENGRASSV2_API Aws::String SerializePayload() const override
const Aws::Vector< ConnectivityInfo > & GetConnectivityInfo() const
const Aws::String & GetThingName() const
void SetThingName(const char *value)
UpdateConnectivityInfoRequest & AddConnectivityInfo(ConnectivityInfo &&value)
UpdateConnectivityInfoRequest & AddConnectivityInfo(const ConnectivityInfo &value)
UpdateConnectivityInfoRequest & WithThingName(const char *value)
UpdateConnectivityInfoRequest & WithThingName(const Aws::String &value)
AWS_GREENGRASSV2_API UpdateConnectivityInfoRequest()
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector