AWS SDK for C++

AWS SDK for C++ Version 1.11.440

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UpdateBlueprintRequest.h
1
6#pragma once
7#include <aws/glue/Glue_EXPORTS.h>
8#include <aws/glue/GlueRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <utility>
11
12namespace Aws
13{
14namespace Glue
15{
16namespace Model
17{
18
22 {
23 public:
24 AWS_GLUE_API UpdateBlueprintRequest();
25
26 // Service request name is the Operation name which will send this request out,
27 // each operation should has unique request name, so that we can get operation's name from this request.
28 // Note: this is not true for response, multiple operations may have the same response name,
29 // so we can not get operation's name from response.
30 inline virtual const char* GetServiceRequestName() const override { return "UpdateBlueprint"; }
31
32 AWS_GLUE_API Aws::String SerializePayload() const override;
33
35
36
38
41 inline const Aws::String& GetName() const{ return m_name; }
42 inline bool NameHasBeenSet() const { return m_nameHasBeenSet; }
43 inline void SetName(const Aws::String& value) { m_nameHasBeenSet = true; m_name = value; }
44 inline void SetName(Aws::String&& value) { m_nameHasBeenSet = true; m_name = std::move(value); }
45 inline void SetName(const char* value) { m_nameHasBeenSet = true; m_name.assign(value); }
46 inline UpdateBlueprintRequest& WithName(const Aws::String& value) { SetName(value); return *this;}
47 inline UpdateBlueprintRequest& WithName(Aws::String&& value) { SetName(std::move(value)); return *this;}
48 inline UpdateBlueprintRequest& WithName(const char* value) { SetName(value); return *this;}
50
52
55 inline const Aws::String& GetDescription() const{ return m_description; }
56 inline bool DescriptionHasBeenSet() const { return m_descriptionHasBeenSet; }
57 inline void SetDescription(const Aws::String& value) { m_descriptionHasBeenSet = true; m_description = value; }
58 inline void SetDescription(Aws::String&& value) { m_descriptionHasBeenSet = true; m_description = std::move(value); }
59 inline void SetDescription(const char* value) { m_descriptionHasBeenSet = true; m_description.assign(value); }
60 inline UpdateBlueprintRequest& WithDescription(const Aws::String& value) { SetDescription(value); return *this;}
61 inline UpdateBlueprintRequest& WithDescription(Aws::String&& value) { SetDescription(std::move(value)); return *this;}
62 inline UpdateBlueprintRequest& WithDescription(const char* value) { SetDescription(value); return *this;}
64
66
69 inline const Aws::String& GetBlueprintLocation() const{ return m_blueprintLocation; }
70 inline bool BlueprintLocationHasBeenSet() const { return m_blueprintLocationHasBeenSet; }
71 inline void SetBlueprintLocation(const Aws::String& value) { m_blueprintLocationHasBeenSet = true; m_blueprintLocation = value; }
72 inline void SetBlueprintLocation(Aws::String&& value) { m_blueprintLocationHasBeenSet = true; m_blueprintLocation = std::move(value); }
73 inline void SetBlueprintLocation(const char* value) { m_blueprintLocationHasBeenSet = true; m_blueprintLocation.assign(value); }
75 inline UpdateBlueprintRequest& WithBlueprintLocation(Aws::String&& value) { SetBlueprintLocation(std::move(value)); return *this;}
76 inline UpdateBlueprintRequest& WithBlueprintLocation(const char* value) { SetBlueprintLocation(value); return *this;}
78 private:
79
80 Aws::String m_name;
81 bool m_nameHasBeenSet = false;
82
83 Aws::String m_description;
84 bool m_descriptionHasBeenSet = false;
85
86 Aws::String m_blueprintLocation;
87 bool m_blueprintLocationHasBeenSet = false;
88 };
89
90} // namespace Model
91} // namespace Glue
92} // namespace Aws
UpdateBlueprintRequest & WithBlueprintLocation(Aws::String &&value)
UpdateBlueprintRequest & WithName(const Aws::String &value)
UpdateBlueprintRequest & WithDescription(Aws::String &&value)
void SetBlueprintLocation(const Aws::String &value)
UpdateBlueprintRequest & WithDescription(const Aws::String &value)
UpdateBlueprintRequest & WithName(const char *value)
AWS_GLUE_API Aws::String SerializePayload() const override
UpdateBlueprintRequest & WithBlueprintLocation(const char *value)
UpdateBlueprintRequest & WithDescription(const char *value)
void SetDescription(const Aws::String &value)
UpdateBlueprintRequest & WithName(Aws::String &&value)
UpdateBlueprintRequest & WithBlueprintLocation(const Aws::String &value)
virtual const char * GetServiceRequestName() const override
AWS_GLUE_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String