7#include <aws/glue/Glue_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <aws/core/utils/memory/stl/AWSVector.h>
10#include <aws/glue/model/UnionType.h>
51 inline void SetName(
const char* value) { m_nameHasBeenSet =
true; m_name.assign(value); }
69 inline Union&
AddInputs(
const char* value) { m_inputsHasBeenSet =
true; m_inputs.push_back(value);
return *
this; }
89 bool m_nameHasBeenSet =
false;
92 bool m_inputsHasBeenSet =
false;
95 bool m_unionTypeHasBeenSet =
false;
const Aws::Vector< Aws::String > & GetInputs() const
void SetUnionType(const UnionType &value)
Union & WithUnionType(UnionType &&value)
bool NameHasBeenSet() const
void SetName(const Aws::String &value)
Union & WithUnionType(const UnionType &value)
Union & AddInputs(Aws::String &&value)
void SetInputs(const Aws::Vector< Aws::String > &value)
AWS_GLUE_API Aws::Utils::Json::JsonValue Jsonize() const
Union & WithName(Aws::String &&value)
Union & WithName(const char *value)
bool UnionTypeHasBeenSet() const
const UnionType & GetUnionType() const
const Aws::String & GetName() const
void SetUnionType(UnionType &&value)
Union & AddInputs(const char *value)
AWS_GLUE_API Union(Aws::Utils::Json::JsonView jsonValue)
bool InputsHasBeenSet() const
void SetName(const char *value)
void SetName(Aws::String &&value)
AWS_GLUE_API Union & operator=(Aws::Utils::Json::JsonView jsonValue)
Union & WithInputs(Aws::Vector< Aws::String > &&value)
Union & WithName(const Aws::String &value)
Union & WithInputs(const Aws::Vector< Aws::String > &value)
Union & AddInputs(const Aws::String &value)
void SetInputs(Aws::Vector< Aws::String > &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue