7#include <aws/glue/Glue_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <aws/core/utils/memory/stl/AWSVector.h>
10#include <aws/glue/model/Predicate.h>
11#include <aws/glue/model/EventBatchingCondition.h>
12#include <aws/glue/model/Action.h>
54 inline void SetName(
const char* value) { m_nameHasBeenSet =
true; m_name.assign(value); }
68 inline void SetDescription(
const char* value) { m_descriptionHasBeenSet =
true; m_description.assign(value); }
85 inline void SetSchedule(
const char* value) { m_scheduleHasBeenSet =
true; m_schedule.assign(value); }
132 bool m_nameHasBeenSet =
false;
135 bool m_descriptionHasBeenSet =
false;
138 bool m_scheduleHasBeenSet =
false;
141 bool m_actionsHasBeenSet =
false;
144 bool m_predicateHasBeenSet =
false;
147 bool m_eventBatchingConditionHasBeenSet =
false;
void SetActions(const Aws::Vector< Action > &value)
bool ScheduleHasBeenSet() const
void SetName(const char *value)
bool NameHasBeenSet() const
void SetName(const Aws::String &value)
TriggerUpdate & WithDescription(const char *value)
TriggerUpdate & WithName(const char *value)
void SetSchedule(const Aws::String &value)
void SetActions(Aws::Vector< Action > &&value)
void SetDescription(const char *value)
TriggerUpdate & WithDescription(const Aws::String &value)
bool EventBatchingConditionHasBeenSet() const
void SetPredicate(Predicate &&value)
const Predicate & GetPredicate() const
void SetDescription(Aws::String &&value)
void SetSchedule(Aws::String &&value)
bool DescriptionHasBeenSet() const
const Aws::String & GetDescription() const
const Aws::String & GetName() const
TriggerUpdate & WithName(const Aws::String &value)
const Aws::Vector< Action > & GetActions() const
void SetDescription(const Aws::String &value)
TriggerUpdate & AddActions(Action &&value)
TriggerUpdate & AddActions(const Action &value)
TriggerUpdate & WithActions(const Aws::Vector< Action > &value)
void SetEventBatchingCondition(EventBatchingCondition &&value)
TriggerUpdate & WithSchedule(const char *value)
const EventBatchingCondition & GetEventBatchingCondition() const
TriggerUpdate & WithSchedule(Aws::String &&value)
TriggerUpdate & WithDescription(Aws::String &&value)
AWS_GLUE_API Aws::Utils::Json::JsonValue Jsonize() const
TriggerUpdate & WithName(Aws::String &&value)
AWS_GLUE_API TriggerUpdate & operator=(Aws::Utils::Json::JsonView jsonValue)
void SetSchedule(const char *value)
bool PredicateHasBeenSet() const
TriggerUpdate & WithPredicate(const Predicate &value)
AWS_GLUE_API TriggerUpdate()
TriggerUpdate & WithEventBatchingCondition(EventBatchingCondition &&value)
void SetName(Aws::String &&value)
void SetEventBatchingCondition(const EventBatchingCondition &value)
AWS_GLUE_API TriggerUpdate(Aws::Utils::Json::JsonView jsonValue)
TriggerUpdate & WithPredicate(Predicate &&value)
TriggerUpdate & WithSchedule(const Aws::String &value)
bool ActionsHasBeenSet() const
TriggerUpdate & WithEventBatchingCondition(const EventBatchingCondition &value)
const Aws::String & GetSchedule() const
void SetPredicate(const Predicate &value)
TriggerUpdate & WithActions(Aws::Vector< Action > &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue