AWS SDK for C++

AWS SDK for C++ Version 1.11.440

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StartBlueprintRunRequest.h
1
6#pragma once
7#include <aws/glue/Glue_EXPORTS.h>
8#include <aws/glue/GlueRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <utility>
11
12namespace Aws
13{
14namespace Glue
15{
16namespace Model
17{
18
22 {
23 public:
25
26 // Service request name is the Operation name which will send this request out,
27 // each operation should has unique request name, so that we can get operation's name from this request.
28 // Note: this is not true for response, multiple operations may have the same response name,
29 // so we can not get operation's name from response.
30 inline virtual const char* GetServiceRequestName() const override { return "StartBlueprintRun"; }
31
32 AWS_GLUE_API Aws::String SerializePayload() const override;
33
35
36
38
41 inline const Aws::String& GetBlueprintName() const{ return m_blueprintName; }
42 inline bool BlueprintNameHasBeenSet() const { return m_blueprintNameHasBeenSet; }
43 inline void SetBlueprintName(const Aws::String& value) { m_blueprintNameHasBeenSet = true; m_blueprintName = value; }
44 inline void SetBlueprintName(Aws::String&& value) { m_blueprintNameHasBeenSet = true; m_blueprintName = std::move(value); }
45 inline void SetBlueprintName(const char* value) { m_blueprintNameHasBeenSet = true; m_blueprintName.assign(value); }
46 inline StartBlueprintRunRequest& WithBlueprintName(const Aws::String& value) { SetBlueprintName(value); return *this;}
47 inline StartBlueprintRunRequest& WithBlueprintName(Aws::String&& value) { SetBlueprintName(std::move(value)); return *this;}
48 inline StartBlueprintRunRequest& WithBlueprintName(const char* value) { SetBlueprintName(value); return *this;}
50
52
55 inline const Aws::String& GetParameters() const{ return m_parameters; }
56 inline bool ParametersHasBeenSet() const { return m_parametersHasBeenSet; }
57 inline void SetParameters(const Aws::String& value) { m_parametersHasBeenSet = true; m_parameters = value; }
58 inline void SetParameters(Aws::String&& value) { m_parametersHasBeenSet = true; m_parameters = std::move(value); }
59 inline void SetParameters(const char* value) { m_parametersHasBeenSet = true; m_parameters.assign(value); }
60 inline StartBlueprintRunRequest& WithParameters(const Aws::String& value) { SetParameters(value); return *this;}
61 inline StartBlueprintRunRequest& WithParameters(Aws::String&& value) { SetParameters(std::move(value)); return *this;}
62 inline StartBlueprintRunRequest& WithParameters(const char* value) { SetParameters(value); return *this;}
64
66
69 inline const Aws::String& GetRoleArn() const{ return m_roleArn; }
70 inline bool RoleArnHasBeenSet() const { return m_roleArnHasBeenSet; }
71 inline void SetRoleArn(const Aws::String& value) { m_roleArnHasBeenSet = true; m_roleArn = value; }
72 inline void SetRoleArn(Aws::String&& value) { m_roleArnHasBeenSet = true; m_roleArn = std::move(value); }
73 inline void SetRoleArn(const char* value) { m_roleArnHasBeenSet = true; m_roleArn.assign(value); }
74 inline StartBlueprintRunRequest& WithRoleArn(const Aws::String& value) { SetRoleArn(value); return *this;}
75 inline StartBlueprintRunRequest& WithRoleArn(Aws::String&& value) { SetRoleArn(std::move(value)); return *this;}
76 inline StartBlueprintRunRequest& WithRoleArn(const char* value) { SetRoleArn(value); return *this;}
78 private:
79
80 Aws::String m_blueprintName;
81 bool m_blueprintNameHasBeenSet = false;
82
83 Aws::String m_parameters;
84 bool m_parametersHasBeenSet = false;
85
86 Aws::String m_roleArn;
87 bool m_roleArnHasBeenSet = false;
88 };
89
90} // namespace Model
91} // namespace Glue
92} // namespace Aws
StartBlueprintRunRequest & WithRoleArn(const Aws::String &value)
AWS_GLUE_API Aws::String SerializePayload() const override
StartBlueprintRunRequest & WithBlueprintName(Aws::String &&value)
StartBlueprintRunRequest & WithParameters(Aws::String &&value)
StartBlueprintRunRequest & WithParameters(const Aws::String &value)
AWS_GLUE_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
StartBlueprintRunRequest & WithRoleArn(Aws::String &&value)
StartBlueprintRunRequest & WithBlueprintName(const char *value)
virtual const char * GetServiceRequestName() const override
StartBlueprintRunRequest & WithRoleArn(const char *value)
StartBlueprintRunRequest & WithParameters(const char *value)
StartBlueprintRunRequest & WithBlueprintName(const Aws::String &value)
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String