7#include <aws/glue/Glue_EXPORTS.h>
8#include <aws/glue/GlueRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/core/utils/memory/stl/AWSMap.h>
46 inline void SetNextToken(
const char* value) { m_nextTokenHasBeenSet =
true; m_nextToken.assign(value); }
58 inline void SetMaxResults(
int value) { m_maxResultsHasBeenSet =
true; m_maxResults = value; }
83 bool m_nextTokenHasBeenSet =
false;
86 bool m_maxResultsHasBeenSet =
false;
89 bool m_tagsHasBeenSet =
false;
ListBlueprintsRequest & WithMaxResults(int value)
void SetTags(Aws::Map< Aws::String, Aws::String > &&value)
ListBlueprintsRequest & WithTags(const Aws::Map< Aws::String, Aws::String > &value)
AWS_GLUE_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
void SetTags(const Aws::Map< Aws::String, Aws::String > &value)
ListBlueprintsRequest & WithNextToken(Aws::String &&value)
ListBlueprintsRequest & WithNextToken(const Aws::String &value)
void SetNextToken(const Aws::String &value)
ListBlueprintsRequest & AddTags(const char *key, const char *value)
const Aws::Map< Aws::String, Aws::String > & GetTags() const
void SetNextToken(const char *value)
ListBlueprintsRequest & AddTags(Aws::String &&key, const char *value)
ListBlueprintsRequest & WithNextToken(const char *value)
AWS_GLUE_API ListBlueprintsRequest()
bool NextTokenHasBeenSet() const
ListBlueprintsRequest & AddTags(const Aws::String &key, Aws::String &&value)
void SetMaxResults(int value)
bool TagsHasBeenSet() const
void SetNextToken(Aws::String &&value)
ListBlueprintsRequest & WithTags(Aws::Map< Aws::String, Aws::String > &&value)
virtual const char * GetServiceRequestName() const override
ListBlueprintsRequest & AddTags(const char *key, Aws::String &&value)
const Aws::String & GetNextToken() const
AWS_GLUE_API Aws::String SerializePayload() const override
int GetMaxResults() const
bool MaxResultsHasBeenSet() const
ListBlueprintsRequest & AddTags(Aws::String &&key, const Aws::String &value)
ListBlueprintsRequest & AddTags(Aws::String &&key, Aws::String &&value)
ListBlueprintsRequest & AddTags(const Aws::String &key, const Aws::String &value)
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::map< K, V, std::less< K >, Aws::Allocator< std::pair< const K, V > > > Map
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String