7#include <aws/glue/Glue_EXPORTS.h>
8#include <aws/glue/GlueRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
45 inline void SetBlueprintName(
const char* value) { m_blueprintNameHasBeenSet =
true; m_blueprintName.assign(value); }
59 inline void SetRunId(
const char* value) { m_runIdHasBeenSet =
true; m_runId.assign(value); }
67 bool m_blueprintNameHasBeenSet =
false;
70 bool m_runIdHasBeenSet =
false;
bool BlueprintNameHasBeenSet() const
GetBlueprintRunRequest & WithRunId(const Aws::String &value)
virtual const char * GetServiceRequestName() const override
AWS_GLUE_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
const Aws::String & GetBlueprintName() const
bool RunIdHasBeenSet() const
void SetRunId(const Aws::String &value)
GetBlueprintRunRequest & WithRunId(const char *value)
void SetBlueprintName(Aws::String &&value)
void SetBlueprintName(const char *value)
void SetBlueprintName(const Aws::String &value)
void SetRunId(Aws::String &&value)
GetBlueprintRunRequest & WithBlueprintName(const Aws::String &value)
AWS_GLUE_API Aws::String SerializePayload() const override
GetBlueprintRunRequest & WithBlueprintName(Aws::String &&value)
GetBlueprintRunRequest & WithRunId(Aws::String &&value)
void SetRunId(const char *value)
GetBlueprintRunRequest & WithBlueprintName(const char *value)
const Aws::String & GetRunId() const
AWS_GLUE_API GetBlueprintRunRequest()
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String