AWS SDK for C++

AWS SDK for C++ Version 1.11.440

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GetBlueprintRunRequest.h
1
6#pragma once
7#include <aws/glue/Glue_EXPORTS.h>
8#include <aws/glue/GlueRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <utility>
11
12namespace Aws
13{
14namespace Glue
15{
16namespace Model
17{
18
22 {
23 public:
24 AWS_GLUE_API GetBlueprintRunRequest();
25
26 // Service request name is the Operation name which will send this request out,
27 // each operation should has unique request name, so that we can get operation's name from this request.
28 // Note: this is not true for response, multiple operations may have the same response name,
29 // so we can not get operation's name from response.
30 inline virtual const char* GetServiceRequestName() const override { return "GetBlueprintRun"; }
31
32 AWS_GLUE_API Aws::String SerializePayload() const override;
33
35
36
38
41 inline const Aws::String& GetBlueprintName() const{ return m_blueprintName; }
42 inline bool BlueprintNameHasBeenSet() const { return m_blueprintNameHasBeenSet; }
43 inline void SetBlueprintName(const Aws::String& value) { m_blueprintNameHasBeenSet = true; m_blueprintName = value; }
44 inline void SetBlueprintName(Aws::String&& value) { m_blueprintNameHasBeenSet = true; m_blueprintName = std::move(value); }
45 inline void SetBlueprintName(const char* value) { m_blueprintNameHasBeenSet = true; m_blueprintName.assign(value); }
46 inline GetBlueprintRunRequest& WithBlueprintName(const Aws::String& value) { SetBlueprintName(value); return *this;}
47 inline GetBlueprintRunRequest& WithBlueprintName(Aws::String&& value) { SetBlueprintName(std::move(value)); return *this;}
48 inline GetBlueprintRunRequest& WithBlueprintName(const char* value) { SetBlueprintName(value); return *this;}
50
52
55 inline const Aws::String& GetRunId() const{ return m_runId; }
56 inline bool RunIdHasBeenSet() const { return m_runIdHasBeenSet; }
57 inline void SetRunId(const Aws::String& value) { m_runIdHasBeenSet = true; m_runId = value; }
58 inline void SetRunId(Aws::String&& value) { m_runIdHasBeenSet = true; m_runId = std::move(value); }
59 inline void SetRunId(const char* value) { m_runIdHasBeenSet = true; m_runId.assign(value); }
60 inline GetBlueprintRunRequest& WithRunId(const Aws::String& value) { SetRunId(value); return *this;}
61 inline GetBlueprintRunRequest& WithRunId(Aws::String&& value) { SetRunId(std::move(value)); return *this;}
62 inline GetBlueprintRunRequest& WithRunId(const char* value) { SetRunId(value); return *this;}
64 private:
65
66 Aws::String m_blueprintName;
67 bool m_blueprintNameHasBeenSet = false;
68
69 Aws::String m_runId;
70 bool m_runIdHasBeenSet = false;
71 };
72
73} // namespace Model
74} // namespace Glue
75} // namespace Aws
GetBlueprintRunRequest & WithRunId(const Aws::String &value)
virtual const char * GetServiceRequestName() const override
AWS_GLUE_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
GetBlueprintRunRequest & WithRunId(const char *value)
void SetBlueprintName(const Aws::String &value)
GetBlueprintRunRequest & WithBlueprintName(const Aws::String &value)
AWS_GLUE_API Aws::String SerializePayload() const override
GetBlueprintRunRequest & WithBlueprintName(Aws::String &&value)
GetBlueprintRunRequest & WithRunId(Aws::String &&value)
GetBlueprintRunRequest & WithBlueprintName(const char *value)
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String