7#include <aws/glue/Glue_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <aws/core/utils/memory/stl/AWSMap.h>
10#include <aws/core/utils/memory/stl/AWSVector.h>
51 inline void SetName(
const char* value) { m_nameHasBeenSet =
true; m_name.assign(value); }
70 inline void SetConnectionType(
const char* value) { m_connectionTypeHasBeenSet =
true; m_connectionType.assign(value); }
95 inline ConnectorDataTarget&
AddData(
const char* key,
const char* value) { m_dataHasBeenSet =
true; m_data.emplace(key, value);
return *
this; }
115 bool m_nameHasBeenSet =
false;
118 bool m_connectionTypeHasBeenSet =
false;
121 bool m_dataHasBeenSet =
false;
124 bool m_inputsHasBeenSet =
false;
void SetData(Aws::Map< Aws::String, Aws::String > &&value)
void SetConnectionType(Aws::String &&value)
void SetName(const char *value)
void SetInputs(Aws::Vector< Aws::String > &&value)
ConnectorDataTarget & AddInputs(const char *value)
ConnectorDataTarget & WithInputs(const Aws::Vector< Aws::String > &value)
bool InputsHasBeenSet() const
AWS_GLUE_API ConnectorDataTarget & operator=(Aws::Utils::Json::JsonView jsonValue)
void SetConnectionType(const char *value)
const Aws::Map< Aws::String, Aws::String > & GetData() const
ConnectorDataTarget & AddInputs(const Aws::String &value)
AWS_GLUE_API ConnectorDataTarget(Aws::Utils::Json::JsonView jsonValue)
ConnectorDataTarget & AddData(const Aws::String &key, Aws::String &&value)
ConnectorDataTarget & WithInputs(Aws::Vector< Aws::String > &&value)
void SetData(const Aws::Map< Aws::String, Aws::String > &value)
ConnectorDataTarget & AddInputs(Aws::String &&value)
ConnectorDataTarget & WithConnectionType(const char *value)
ConnectorDataTarget & AddData(const char *key, Aws::String &&value)
ConnectorDataTarget & WithName(Aws::String &&value)
AWS_GLUE_API ConnectorDataTarget()
void SetInputs(const Aws::Vector< Aws::String > &value)
ConnectorDataTarget & AddData(const Aws::String &key, const Aws::String &value)
ConnectorDataTarget & AddData(Aws::String &&key, const char *value)
ConnectorDataTarget & AddData(Aws::String &&key, const Aws::String &value)
ConnectorDataTarget & AddData(const char *key, const char *value)
ConnectorDataTarget & WithData(Aws::Map< Aws::String, Aws::String > &&value)
bool NameHasBeenSet() const
const Aws::String & GetConnectionType() const
ConnectorDataTarget & WithData(const Aws::Map< Aws::String, Aws::String > &value)
const Aws::Vector< Aws::String > & GetInputs() const
const Aws::String & GetName() const
ConnectorDataTarget & WithName(const Aws::String &value)
void SetConnectionType(const Aws::String &value)
bool ConnectionTypeHasBeenSet() const
AWS_GLUE_API Aws::Utils::Json::JsonValue Jsonize() const
ConnectorDataTarget & AddData(Aws::String &&key, Aws::String &&value)
ConnectorDataTarget & WithConnectionType(Aws::String &&value)
ConnectorDataTarget & WithConnectionType(const Aws::String &value)
void SetName(const Aws::String &value)
ConnectorDataTarget & WithName(const char *value)
void SetName(Aws::String &&value)
bool DataHasBeenSet() const
std::map< K, V, std::less< K >, Aws::Allocator< std::pair< const K, V > > > Map
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue