7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSVector.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/gamelift/model/GameSession.h>
15template<
typename RESULT_TYPE>
16class AmazonWebServiceResult;
60 inline void SetNextToken(
const char* value) { m_nextToken.assign(value); }
71 inline void SetRequestId(
const char* value) { m_requestId.assign(value); }
SearchGameSessionsResult & WithNextToken(const char *value)
SearchGameSessionsResult & WithGameSessions(const Aws::Vector< GameSession > &value)
SearchGameSessionsResult & AddGameSessions(GameSession &&value)
const Aws::String & GetRequestId() const
void SetGameSessions(Aws::Vector< GameSession > &&value)
void SetRequestId(const Aws::String &value)
void SetNextToken(const Aws::String &value)
SearchGameSessionsResult & WithGameSessions(Aws::Vector< GameSession > &&value)
void SetGameSessions(const Aws::Vector< GameSession > &value)
SearchGameSessionsResult & WithNextToken(const Aws::String &value)
void SetNextToken(const char *value)
AWS_GAMELIFT_API SearchGameSessionsResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
SearchGameSessionsResult & WithRequestId(const Aws::String &value)
const Aws::Vector< GameSession > & GetGameSessions() const
void SetRequestId(Aws::String &&value)
void SetRequestId(const char *value)
void SetNextToken(Aws::String &&value)
SearchGameSessionsResult & WithRequestId(const char *value)
const Aws::String & GetNextToken() const
AWS_GAMELIFT_API SearchGameSessionsResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
SearchGameSessionsResult & AddGameSessions(const GameSession &value)
AWS_GAMELIFT_API SearchGameSessionsResult()
SearchGameSessionsResult & WithNextToken(Aws::String &&value)
SearchGameSessionsResult & WithRequestId(Aws::String &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue