7#include <aws/gamelift/GameLift_EXPORTS.h>
67 int m_maximumIndividualPlayerLatencyMilliseconds;
68 bool m_maximumIndividualPlayerLatencyMillisecondsHasBeenSet =
false;
70 int m_policyDurationSeconds;
71 bool m_policyDurationSecondsHasBeenSet =
false;
bool MaximumIndividualPlayerLatencyMillisecondsHasBeenSet() const
void SetPolicyDurationSeconds(int value)
int GetMaximumIndividualPlayerLatencyMilliseconds() const
PlayerLatencyPolicy & WithMaximumIndividualPlayerLatencyMilliseconds(int value)
AWS_GAMELIFT_API PlayerLatencyPolicy()
AWS_GAMELIFT_API PlayerLatencyPolicy & operator=(Aws::Utils::Json::JsonView jsonValue)
int GetPolicyDurationSeconds() const
bool PolicyDurationSecondsHasBeenSet() const
AWS_GAMELIFT_API PlayerLatencyPolicy(Aws::Utils::Json::JsonView jsonValue)
PlayerLatencyPolicy & WithPolicyDurationSeconds(int value)
void SetMaximumIndividualPlayerLatencyMilliseconds(int value)
AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const
Aws::Utils::Json::JsonValue JsonValue