7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/GameLiftRequest.h>
9#include <aws/gamelift/model/RoutingStrategyType.h>
10#include <aws/core/utils/memory/stl/AWSString.h>
68 inline void SetName(
const char* value) { m_nameHasBeenSet =
true; m_name.assign(value); }
81 inline void SetLimit(
int value) { m_limitHasBeenSet =
true; m_limit = value; }
95 inline void SetNextToken(
const char* value) { m_nextTokenHasBeenSet =
true; m_nextToken.assign(value); }
103 bool m_routingStrategyTypeHasBeenSet =
false;
106 bool m_nameHasBeenSet =
false;
109 bool m_limitHasBeenSet =
false;
112 bool m_nextTokenHasBeenSet =
false;
const Aws::String & GetName() const
ListAliasesRequest & WithNextToken(const Aws::String &value)
void SetRoutingStrategyType(RoutingStrategyType &&value)
ListAliasesRequest & WithName(Aws::String &&value)
void SetName(const Aws::String &value)
bool NameHasBeenSet() const
ListAliasesRequest & WithRoutingStrategyType(const RoutingStrategyType &value)
void SetName(Aws::String &&value)
AWS_GAMELIFT_API ListAliasesRequest()
AWS_GAMELIFT_API Aws::String SerializePayload() const override
ListAliasesRequest & WithNextToken(const char *value)
ListAliasesRequest & WithName(const char *value)
bool LimitHasBeenSet() const
const RoutingStrategyType & GetRoutingStrategyType() const
ListAliasesRequest & WithNextToken(Aws::String &&value)
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
const Aws::String & GetNextToken() const
void SetRoutingStrategyType(const RoutingStrategyType &value)
ListAliasesRequest & WithRoutingStrategyType(RoutingStrategyType &&value)
void SetNextToken(const Aws::String &value)
ListAliasesRequest & WithLimit(int value)
void SetNextToken(Aws::String &&value)
bool NextTokenHasBeenSet() const
ListAliasesRequest & WithName(const Aws::String &value)
void SetName(const char *value)
virtual const char * GetServiceRequestName() const override
bool RoutingStrategyTypeHasBeenSet() const
void SetNextToken(const char *value)
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String