7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
52 inline void SetLaunchTemplateId(
const char* value) { m_launchTemplateIdHasBeenSet =
true; m_launchTemplateId.assign(value); }
66 inline void SetLaunchTemplateName(
const char* value) { m_launchTemplateNameHasBeenSet =
true; m_launchTemplateName.assign(value); }
83 inline void SetVersion(
const char* value) { m_versionHasBeenSet =
true; m_version.assign(value); }
91 bool m_launchTemplateIdHasBeenSet =
false;
94 bool m_launchTemplateNameHasBeenSet =
false;
97 bool m_versionHasBeenSet =
false;
void SetLaunchTemplateName(const char *value)
LaunchTemplateSpecification & WithVersion(const char *value)
void SetLaunchTemplateName(const Aws::String &value)
LaunchTemplateSpecification & WithVersion(const Aws::String &value)
LaunchTemplateSpecification & WithLaunchTemplateId(const Aws::String &value)
void SetLaunchTemplateId(Aws::String &&value)
LaunchTemplateSpecification & WithVersion(Aws::String &&value)
AWS_GAMELIFT_API LaunchTemplateSpecification()
AWS_GAMELIFT_API LaunchTemplateSpecification(Aws::Utils::Json::JsonView jsonValue)
void SetVersion(const Aws::String &value)
bool LaunchTemplateIdHasBeenSet() const
AWS_GAMELIFT_API LaunchTemplateSpecification & operator=(Aws::Utils::Json::JsonView jsonValue)
bool LaunchTemplateNameHasBeenSet() const
const Aws::String & GetVersion() const
bool VersionHasBeenSet() const
LaunchTemplateSpecification & WithLaunchTemplateId(const char *value)
AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const
void SetLaunchTemplateId(const Aws::String &value)
void SetVersion(const char *value)
LaunchTemplateSpecification & WithLaunchTemplateName(const Aws::String &value)
const Aws::String & GetLaunchTemplateName() const
const Aws::String & GetLaunchTemplateId() const
void SetVersion(Aws::String &&value)
LaunchTemplateSpecification & WithLaunchTemplateName(const char *value)
void SetLaunchTemplateId(const char *value)
LaunchTemplateSpecification & WithLaunchTemplateId(Aws::String &&value)
LaunchTemplateSpecification & WithLaunchTemplateName(Aws::String &&value)
void SetLaunchTemplateName(Aws::String &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue