AWS SDK for C++

AWS SDK for C++ Version 1.11.440

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GetGameSessionLogUrlResult.h
1
6#pragma once
7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <utility>
10
11namespace Aws
12{
13template<typename RESULT_TYPE>
14class AmazonWebServiceResult;
15
16namespace Utils
17{
18namespace Json
19{
20 class JsonValue;
21} // namespace Json
22} // namespace Utils
23namespace GameLift
24{
25namespace Model
26{
28 {
29 public:
30 AWS_GAMELIFT_API GetGameSessionLogUrlResult();
33
34
36
42 inline const Aws::String& GetPreSignedUrl() const{ return m_preSignedUrl; }
43 inline void SetPreSignedUrl(const Aws::String& value) { m_preSignedUrl = value; }
44 inline void SetPreSignedUrl(Aws::String&& value) { m_preSignedUrl = std::move(value); }
45 inline void SetPreSignedUrl(const char* value) { m_preSignedUrl.assign(value); }
46 inline GetGameSessionLogUrlResult& WithPreSignedUrl(const Aws::String& value) { SetPreSignedUrl(value); return *this;}
47 inline GetGameSessionLogUrlResult& WithPreSignedUrl(Aws::String&& value) { SetPreSignedUrl(std::move(value)); return *this;}
48 inline GetGameSessionLogUrlResult& WithPreSignedUrl(const char* value) { SetPreSignedUrl(value); return *this;}
50
52
53 inline const Aws::String& GetRequestId() const{ return m_requestId; }
54 inline void SetRequestId(const Aws::String& value) { m_requestId = value; }
55 inline void SetRequestId(Aws::String&& value) { m_requestId = std::move(value); }
56 inline void SetRequestId(const char* value) { m_requestId.assign(value); }
57 inline GetGameSessionLogUrlResult& WithRequestId(const Aws::String& value) { SetRequestId(value); return *this;}
58 inline GetGameSessionLogUrlResult& WithRequestId(Aws::String&& value) { SetRequestId(std::move(value)); return *this;}
59 inline GetGameSessionLogUrlResult& WithRequestId(const char* value) { SetRequestId(value); return *this;}
61 private:
62
63 Aws::String m_preSignedUrl;
64
65 Aws::String m_requestId;
66 };
67
68} // namespace Model
69} // namespace GameLift
70} // namespace Aws
GetGameSessionLogUrlResult & WithPreSignedUrl(const Aws::String &value)
GetGameSessionLogUrlResult & WithRequestId(const char *value)
AWS_GAMELIFT_API GetGameSessionLogUrlResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
GetGameSessionLogUrlResult & WithPreSignedUrl(Aws::String &&value)
GetGameSessionLogUrlResult & WithRequestId(const Aws::String &value)
GetGameSessionLogUrlResult & WithPreSignedUrl(const char *value)
AWS_GAMELIFT_API GetGameSessionLogUrlResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
GetGameSessionLogUrlResult & WithRequestId(Aws::String &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue