7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/model/GameSession.h>
9#include <aws/gamelift/model/ProtectionPolicy.h>
72 bool m_gameSessionHasBeenSet =
false;
75 bool m_protectionPolicyHasBeenSet =
false;
AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const
void SetGameSession(const GameSession &value)
AWS_GAMELIFT_API GameSessionDetail(Aws::Utils::Json::JsonView jsonValue)
const ProtectionPolicy & GetProtectionPolicy() const
GameSessionDetail & WithProtectionPolicy(const ProtectionPolicy &value)
AWS_GAMELIFT_API GameSessionDetail()
GameSessionDetail & WithGameSession(const GameSession &value)
GameSessionDetail & WithGameSession(GameSession &&value)
void SetProtectionPolicy(const ProtectionPolicy &value)
void SetGameSession(GameSession &&value)
bool ProtectionPolicyHasBeenSet() const
const GameSession & GetGameSession() const
void SetProtectionPolicy(ProtectionPolicy &&value)
AWS_GAMELIFT_API GameSessionDetail & operator=(Aws::Utils::Json::JsonView jsonValue)
bool GameSessionHasBeenSet() const
GameSessionDetail & WithProtectionPolicy(ProtectionPolicy &&value)
Aws::Utils::Json::JsonValue JsonValue