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AWS SDK for C++ Version 1.11.440
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src
aws-cpp-sdk-gamelift
include
aws
gamelift
model
GameServerGroupDeleteOption.h
1
6
#pragma once
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#include <aws/gamelift/GameLift_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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namespace
Aws
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{
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namespace
GameLift
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{
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namespace
Model
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{
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enum class
GameServerGroupDeleteOption
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{
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NOT_SET
,
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SAFE_DELETE
,
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FORCE_DELETE
,
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RETAIN
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};
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namespace
GameServerGroupDeleteOptionMapper
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{
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AWS_GAMELIFT_API
GameServerGroupDeleteOption
GetGameServerGroupDeleteOptionForName
(
const
Aws::String
& name);
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AWS_GAMELIFT_API
Aws::String
GetNameForGameServerGroupDeleteOption
(
GameServerGroupDeleteOption
value);
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}
// namespace GameServerGroupDeleteOptionMapper
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}
// namespace Model
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}
// namespace GameLift
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}
// namespace Aws
Aws::GameLift::Model::GameServerGroupDeleteOptionMapper::GetNameForGameServerGroupDeleteOption
AWS_GAMELIFT_API Aws::String GetNameForGameServerGroupDeleteOption(GameServerGroupDeleteOption value)
Aws::GameLift::Model::GameServerGroupDeleteOptionMapper::GetGameServerGroupDeleteOptionForName
AWS_GAMELIFT_API GameServerGroupDeleteOption GetGameServerGroupDeleteOptionForName(const Aws::String &name)
Aws::GameLift::Model::AcceptanceType::NOT_SET
@ NOT_SET
Aws::GameLift::Model::GameServerGroupDeleteOption
GameServerGroupDeleteOption
Definition
GameServerGroupDeleteOption.h:17
Aws::GameLift::Model::GameServerGroupDeleteOption::SAFE_DELETE
@ SAFE_DELETE
Aws::GameLift::Model::GameServerGroupDeleteOption::RETAIN
@ RETAIN
Aws::GameLift::Model::GameServerGroupDeleteOption::FORCE_DELETE
@ FORCE_DELETE
Aws
Aws::String
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
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