AWS SDK for C++

AWS SDK for C++ Version 1.11.440

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DescribeVpcPeeringAuthorizationsResult.h
1
6#pragma once
7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSVector.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/gamelift/model/VpcPeeringAuthorization.h>
11#include <utility>
12
13namespace Aws
14{
15template<typename RESULT_TYPE>
16class AmazonWebServiceResult;
17
18namespace Utils
19{
20namespace Json
21{
22 class JsonValue;
23} // namespace Json
24} // namespace Utils
25namespace GameLift
26{
27namespace Model
28{
30 {
31 public:
35
36
38
42 inline const Aws::Vector<VpcPeeringAuthorization>& GetVpcPeeringAuthorizations() const{ return m_vpcPeeringAuthorizations; }
43 inline void SetVpcPeeringAuthorizations(const Aws::Vector<VpcPeeringAuthorization>& value) { m_vpcPeeringAuthorizations = value; }
44 inline void SetVpcPeeringAuthorizations(Aws::Vector<VpcPeeringAuthorization>&& value) { m_vpcPeeringAuthorizations = std::move(value); }
47 inline DescribeVpcPeeringAuthorizationsResult& AddVpcPeeringAuthorizations(const VpcPeeringAuthorization& value) { m_vpcPeeringAuthorizations.push_back(value); return *this; }
48 inline DescribeVpcPeeringAuthorizationsResult& AddVpcPeeringAuthorizations(VpcPeeringAuthorization&& value) { m_vpcPeeringAuthorizations.push_back(std::move(value)); return *this; }
50
52
53 inline const Aws::String& GetRequestId() const{ return m_requestId; }
54 inline void SetRequestId(const Aws::String& value) { m_requestId = value; }
55 inline void SetRequestId(Aws::String&& value) { m_requestId = std::move(value); }
56 inline void SetRequestId(const char* value) { m_requestId.assign(value); }
58 inline DescribeVpcPeeringAuthorizationsResult& WithRequestId(Aws::String&& value) { SetRequestId(std::move(value)); return *this;}
59 inline DescribeVpcPeeringAuthorizationsResult& WithRequestId(const char* value) { SetRequestId(value); return *this;}
61 private:
62
63 Aws::Vector<VpcPeeringAuthorization> m_vpcPeeringAuthorizations;
64
65 Aws::String m_requestId;
66 };
67
68} // namespace Model
69} // namespace GameLift
70} // namespace Aws
void SetVpcPeeringAuthorizations(const Aws::Vector< VpcPeeringAuthorization > &value)
const Aws::Vector< VpcPeeringAuthorization > & GetVpcPeeringAuthorizations() const
DescribeVpcPeeringAuthorizationsResult & WithRequestId(const Aws::String &value)
DescribeVpcPeeringAuthorizationsResult & AddVpcPeeringAuthorizations(const VpcPeeringAuthorization &value)
void SetVpcPeeringAuthorizations(Aws::Vector< VpcPeeringAuthorization > &&value)
DescribeVpcPeeringAuthorizationsResult & AddVpcPeeringAuthorizations(VpcPeeringAuthorization &&value)
AWS_GAMELIFT_API DescribeVpcPeeringAuthorizationsResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
DescribeVpcPeeringAuthorizationsResult & WithRequestId(const char *value)
DescribeVpcPeeringAuthorizationsResult & WithVpcPeeringAuthorizations(const Aws::Vector< VpcPeeringAuthorization > &value)
DescribeVpcPeeringAuthorizationsResult & WithRequestId(Aws::String &&value)
AWS_GAMELIFT_API DescribeVpcPeeringAuthorizationsResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
DescribeVpcPeeringAuthorizationsResult & WithVpcPeeringAuthorizations(Aws::Vector< VpcPeeringAuthorization > &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue