AWS SDK for C++

AWS SDK for C++ Version 1.11.440

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DescribeMatchmakingConfigurationsResult.h
1
6#pragma once
7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSVector.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/gamelift/model/MatchmakingConfiguration.h>
11#include <utility>
12
13namespace Aws
14{
15template<typename RESULT_TYPE>
16class AmazonWebServiceResult;
17
18namespace Utils
19{
20namespace Json
21{
22 class JsonValue;
23} // namespace Json
24} // namespace Utils
25namespace GameLift
26{
27namespace Model
28{
30 {
31 public:
35
36
38
41 inline const Aws::Vector<MatchmakingConfiguration>& GetConfigurations() const{ return m_configurations; }
42 inline void SetConfigurations(const Aws::Vector<MatchmakingConfiguration>& value) { m_configurations = value; }
43 inline void SetConfigurations(Aws::Vector<MatchmakingConfiguration>&& value) { m_configurations = std::move(value); }
46 inline DescribeMatchmakingConfigurationsResult& AddConfigurations(const MatchmakingConfiguration& value) { m_configurations.push_back(value); return *this; }
47 inline DescribeMatchmakingConfigurationsResult& AddConfigurations(MatchmakingConfiguration&& value) { m_configurations.push_back(std::move(value)); return *this; }
49
51
56 inline const Aws::String& GetNextToken() const{ return m_nextToken; }
57 inline void SetNextToken(const Aws::String& value) { m_nextToken = value; }
58 inline void SetNextToken(Aws::String&& value) { m_nextToken = std::move(value); }
59 inline void SetNextToken(const char* value) { m_nextToken.assign(value); }
61 inline DescribeMatchmakingConfigurationsResult& WithNextToken(Aws::String&& value) { SetNextToken(std::move(value)); return *this;}
62 inline DescribeMatchmakingConfigurationsResult& WithNextToken(const char* value) { SetNextToken(value); return *this;}
64
66
67 inline const Aws::String& GetRequestId() const{ return m_requestId; }
68 inline void SetRequestId(const Aws::String& value) { m_requestId = value; }
69 inline void SetRequestId(Aws::String&& value) { m_requestId = std::move(value); }
70 inline void SetRequestId(const char* value) { m_requestId.assign(value); }
72 inline DescribeMatchmakingConfigurationsResult& WithRequestId(Aws::String&& value) { SetRequestId(std::move(value)); return *this;}
73 inline DescribeMatchmakingConfigurationsResult& WithRequestId(const char* value) { SetRequestId(value); return *this;}
75 private:
76
78
79 Aws::String m_nextToken;
80
81 Aws::String m_requestId;
82 };
83
84} // namespace Model
85} // namespace GameLift
86} // namespace Aws
void SetConfigurations(const Aws::Vector< MatchmakingConfiguration > &value)
DescribeMatchmakingConfigurationsResult & AddConfigurations(MatchmakingConfiguration &&value)
AWS_GAMELIFT_API DescribeMatchmakingConfigurationsResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
DescribeMatchmakingConfigurationsResult & WithConfigurations(Aws::Vector< MatchmakingConfiguration > &&value)
DescribeMatchmakingConfigurationsResult & WithRequestId(const char *value)
DescribeMatchmakingConfigurationsResult & WithNextToken(Aws::String &&value)
DescribeMatchmakingConfigurationsResult & WithRequestId(Aws::String &&value)
DescribeMatchmakingConfigurationsResult & WithNextToken(const char *value)
DescribeMatchmakingConfigurationsResult & WithRequestId(const Aws::String &value)
DescribeMatchmakingConfigurationsResult & WithConfigurations(const Aws::Vector< MatchmakingConfiguration > &value)
DescribeMatchmakingConfigurationsResult & WithNextToken(const Aws::String &value)
const Aws::Vector< MatchmakingConfiguration > & GetConfigurations() const
DescribeMatchmakingConfigurationsResult & AddConfigurations(const MatchmakingConfiguration &value)
AWS_GAMELIFT_API DescribeMatchmakingConfigurationsResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue