7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSVector.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/gamelift/model/Instance.h>
15template<
typename RESULT_TYPE>
16class AmazonWebServiceResult;
59 inline void SetNextToken(
const char* value) { m_nextToken.assign(value); }
70 inline void SetRequestId(
const char* value) { m_requestId.assign(value); }
void SetRequestId(Aws::String &&value)
void SetNextToken(const Aws::String &value)
void SetInstances(Aws::Vector< Instance > &&value)
DescribeInstancesResult & WithInstances(const Aws::Vector< Instance > &value)
DescribeInstancesResult & WithRequestId(const char *value)
void SetRequestId(const char *value)
AWS_GAMELIFT_API DescribeInstancesResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
DescribeInstancesResult & AddInstances(const Instance &value)
DescribeInstancesResult & WithRequestId(const Aws::String &value)
DescribeInstancesResult & WithNextToken(Aws::String &&value)
DescribeInstancesResult & AddInstances(Instance &&value)
const Aws::String & GetNextToken() const
AWS_GAMELIFT_API DescribeInstancesResult()
void SetNextToken(const char *value)
const Aws::String & GetRequestId() const
void SetRequestId(const Aws::String &value)
DescribeInstancesResult & WithRequestId(Aws::String &&value)
DescribeInstancesResult & WithInstances(Aws::Vector< Instance > &&value)
DescribeInstancesResult & WithNextToken(const Aws::String &value)
AWS_GAMELIFT_API DescribeInstancesResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
const Aws::Vector< Instance > & GetInstances() const
void SetInstances(const Aws::Vector< Instance > &value)
void SetNextToken(Aws::String &&value)
DescribeInstancesResult & WithNextToken(const char *value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue