7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/GameLiftRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
46 inline void SetFleetId(
const char* value) { m_fleetIdHasBeenSet =
true; m_fleetId.assign(value); }
62 inline void SetPeerVpcAwsAccountId(
const char* value) { m_peerVpcAwsAccountIdHasBeenSet =
true; m_peerVpcAwsAccountId.assign(value); }
82 inline void SetPeerVpcId(
const char* value) { m_peerVpcIdHasBeenSet =
true; m_peerVpcId.assign(value); }
90 bool m_fleetIdHasBeenSet =
false;
93 bool m_peerVpcAwsAccountIdHasBeenSet =
false;
96 bool m_peerVpcIdHasBeenSet =
false;
const Aws::String & GetFleetId() const
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
void SetPeerVpcAwsAccountId(const char *value)
AWS_GAMELIFT_API Aws::String SerializePayload() const override
virtual const char * GetServiceRequestName() const override
CreateVpcPeeringConnectionRequest & WithPeerVpcAwsAccountId(const Aws::String &value)
CreateVpcPeeringConnectionRequest & WithPeerVpcId(const Aws::String &value)
bool FleetIdHasBeenSet() const
bool PeerVpcAwsAccountIdHasBeenSet() const
void SetPeerVpcAwsAccountId(Aws::String &&value)
bool PeerVpcIdHasBeenSet() const
CreateVpcPeeringConnectionRequest & WithPeerVpcAwsAccountId(Aws::String &&value)
CreateVpcPeeringConnectionRequest & WithPeerVpcId(Aws::String &&value)
void SetFleetId(const Aws::String &value)
void SetPeerVpcAwsAccountId(const Aws::String &value)
AWS_GAMELIFT_API CreateVpcPeeringConnectionRequest()
void SetFleetId(Aws::String &&value)
CreateVpcPeeringConnectionRequest & WithPeerVpcId(const char *value)
CreateVpcPeeringConnectionRequest & WithFleetId(const char *value)
const Aws::String & GetPeerVpcId() const
void SetFleetId(const char *value)
CreateVpcPeeringConnectionRequest & WithFleetId(Aws::String &&value)
const Aws::String & GetPeerVpcAwsAccountId() const
void SetPeerVpcId(Aws::String &&value)
CreateVpcPeeringConnectionRequest & WithPeerVpcAwsAccountId(const char *value)
void SetPeerVpcId(const char *value)
CreateVpcPeeringConnectionRequest & WithFleetId(const Aws::String &value)
void SetPeerVpcId(const Aws::String &value)
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String