AWS SDK for C++

AWS SDK for C++ Version 1.11.440

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CreateVpcPeeringConnectionRequest.h
1
6#pragma once
7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/GameLiftRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <utility>
11
12namespace Aws
13{
14namespace GameLift
15{
16namespace Model
17{
18
22 {
23 public:
25
26 // Service request name is the Operation name which will send this request out,
27 // each operation should has unique request name, so that we can get operation's name from this request.
28 // Note: this is not true for response, multiple operations may have the same response name,
29 // so we can not get operation's name from response.
30 inline virtual const char* GetServiceRequestName() const override { return "CreateVpcPeeringConnection"; }
31
32 AWS_GAMELIFT_API Aws::String SerializePayload() const override;
33
35
36
38
42 inline const Aws::String& GetFleetId() const{ return m_fleetId; }
43 inline bool FleetIdHasBeenSet() const { return m_fleetIdHasBeenSet; }
44 inline void SetFleetId(const Aws::String& value) { m_fleetIdHasBeenSet = true; m_fleetId = value; }
45 inline void SetFleetId(Aws::String&& value) { m_fleetIdHasBeenSet = true; m_fleetId = std::move(value); }
46 inline void SetFleetId(const char* value) { m_fleetIdHasBeenSet = true; m_fleetId.assign(value); }
47 inline CreateVpcPeeringConnectionRequest& WithFleetId(const Aws::String& value) { SetFleetId(value); return *this;}
48 inline CreateVpcPeeringConnectionRequest& WithFleetId(Aws::String&& value) { SetFleetId(std::move(value)); return *this;}
49 inline CreateVpcPeeringConnectionRequest& WithFleetId(const char* value) { SetFleetId(value); return *this;}
51
53
58 inline const Aws::String& GetPeerVpcAwsAccountId() const{ return m_peerVpcAwsAccountId; }
59 inline bool PeerVpcAwsAccountIdHasBeenSet() const { return m_peerVpcAwsAccountIdHasBeenSet; }
60 inline void SetPeerVpcAwsAccountId(const Aws::String& value) { m_peerVpcAwsAccountIdHasBeenSet = true; m_peerVpcAwsAccountId = value; }
61 inline void SetPeerVpcAwsAccountId(Aws::String&& value) { m_peerVpcAwsAccountIdHasBeenSet = true; m_peerVpcAwsAccountId = std::move(value); }
62 inline void SetPeerVpcAwsAccountId(const char* value) { m_peerVpcAwsAccountIdHasBeenSet = true; m_peerVpcAwsAccountId.assign(value); }
65 inline CreateVpcPeeringConnectionRequest& WithPeerVpcAwsAccountId(const char* value) { SetPeerVpcAwsAccountId(value); return *this;}
67
69
78 inline const Aws::String& GetPeerVpcId() const{ return m_peerVpcId; }
79 inline bool PeerVpcIdHasBeenSet() const { return m_peerVpcIdHasBeenSet; }
80 inline void SetPeerVpcId(const Aws::String& value) { m_peerVpcIdHasBeenSet = true; m_peerVpcId = value; }
81 inline void SetPeerVpcId(Aws::String&& value) { m_peerVpcIdHasBeenSet = true; m_peerVpcId = std::move(value); }
82 inline void SetPeerVpcId(const char* value) { m_peerVpcIdHasBeenSet = true; m_peerVpcId.assign(value); }
83 inline CreateVpcPeeringConnectionRequest& WithPeerVpcId(const Aws::String& value) { SetPeerVpcId(value); return *this;}
84 inline CreateVpcPeeringConnectionRequest& WithPeerVpcId(Aws::String&& value) { SetPeerVpcId(std::move(value)); return *this;}
85 inline CreateVpcPeeringConnectionRequest& WithPeerVpcId(const char* value) { SetPeerVpcId(value); return *this;}
87 private:
88
89 Aws::String m_fleetId;
90 bool m_fleetIdHasBeenSet = false;
91
92 Aws::String m_peerVpcAwsAccountId;
93 bool m_peerVpcAwsAccountIdHasBeenSet = false;
94
95 Aws::String m_peerVpcId;
96 bool m_peerVpcIdHasBeenSet = false;
97 };
98
99} // namespace Model
100} // namespace GameLift
101} // namespace Aws
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
AWS_GAMELIFT_API Aws::String SerializePayload() const override
CreateVpcPeeringConnectionRequest & WithPeerVpcAwsAccountId(const Aws::String &value)
CreateVpcPeeringConnectionRequest & WithPeerVpcId(const Aws::String &value)
CreateVpcPeeringConnectionRequest & WithPeerVpcAwsAccountId(Aws::String &&value)
CreateVpcPeeringConnectionRequest & WithPeerVpcId(Aws::String &&value)
CreateVpcPeeringConnectionRequest & WithPeerVpcId(const char *value)
CreateVpcPeeringConnectionRequest & WithFleetId(const char *value)
CreateVpcPeeringConnectionRequest & WithFleetId(Aws::String &&value)
CreateVpcPeeringConnectionRequest & WithPeerVpcAwsAccountId(const char *value)
CreateVpcPeeringConnectionRequest & WithFleetId(const Aws::String &value)
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String