7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/GameLiftRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/core/utils/memory/stl/AWSVector.h>
11#include <aws/gamelift/model/Tag.h>
49 inline void SetName(
const char* value) { m_nameHasBeenSet =
true; m_name.assign(value); }
64 inline void SetRuleSetBody(
const char* value) { m_ruleSetBodyHasBeenSet =
true; m_ruleSetBody.assign(value); }
92 bool m_nameHasBeenSet =
false;
95 bool m_ruleSetBodyHasBeenSet =
false;
98 bool m_tagsHasBeenSet =
false;
void SetName(const Aws::String &value)
CreateMatchmakingRuleSetRequest & WithTags(Aws::Vector< Tag > &&value)
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
CreateMatchmakingRuleSetRequest & WithName(const char *value)
const Aws::Vector< Tag > & GetTags() const
CreateMatchmakingRuleSetRequest & WithName(Aws::String &&value)
void SetRuleSetBody(const char *value)
CreateMatchmakingRuleSetRequest & AddTags(const Tag &value)
CreateMatchmakingRuleSetRequest & AddTags(Tag &&value)
void SetTags(const Aws::Vector< Tag > &value)
CreateMatchmakingRuleSetRequest & WithTags(const Aws::Vector< Tag > &value)
void SetName(Aws::String &&value)
CreateMatchmakingRuleSetRequest & WithRuleSetBody(const Aws::String &value)
AWS_GAMELIFT_API CreateMatchmakingRuleSetRequest()
void SetRuleSetBody(Aws::String &&value)
CreateMatchmakingRuleSetRequest & WithRuleSetBody(const char *value)
CreateMatchmakingRuleSetRequest & WithRuleSetBody(Aws::String &&value)
void SetName(const char *value)
void SetTags(Aws::Vector< Tag > &&value)
const Aws::String & GetRuleSetBody() const
AWS_GAMELIFT_API Aws::String SerializePayload() const override
bool TagsHasBeenSet() const
bool RuleSetBodyHasBeenSet() const
const Aws::String & GetName() const
CreateMatchmakingRuleSetRequest & WithName(const Aws::String &value)
virtual const char * GetServiceRequestName() const override
void SetRuleSetBody(const Aws::String &value)
bool NameHasBeenSet() const
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector