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AWS SDK for C++ Version 1.11.440
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generated
src
aws-cpp-sdk-gamelift
include
aws
gamelift
model
ComputeStatus.h
1
6
#pragma once
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#include <aws/gamelift/GameLift_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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namespace
Aws
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{
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namespace
GameLift
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{
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namespace
Model
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{
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enum class
ComputeStatus
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{
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NOT_SET
,
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PENDING
,
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ACTIVE
,
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TERMINATING
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};
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namespace
ComputeStatusMapper
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{
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AWS_GAMELIFT_API
ComputeStatus
GetComputeStatusForName
(
const
Aws::String
& name);
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AWS_GAMELIFT_API
Aws::String
GetNameForComputeStatus
(
ComputeStatus
value);
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}
// namespace ComputeStatusMapper
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}
// namespace Model
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}
// namespace GameLift
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}
// namespace Aws
Aws::GameLift::Model::ComputeStatusMapper::GetNameForComputeStatus
AWS_GAMELIFT_API Aws::String GetNameForComputeStatus(ComputeStatus value)
Aws::GameLift::Model::ComputeStatusMapper::GetComputeStatusForName
AWS_GAMELIFT_API ComputeStatus GetComputeStatusForName(const Aws::String &name)
Aws::GameLift::Model::AcceptanceType::NOT_SET
@ NOT_SET
Aws::GameLift::Model::ComputeStatus
ComputeStatus
Definition
ComputeStatus.h:17
Aws::GameLift::Model::ComputeStatus::ACTIVE
@ ACTIVE
Aws::GameLift::Model::ComputeStatus::PENDING
@ PENDING
Aws::GameLift::Model::ComputeStatus::TERMINATING
@ TERMINATING
Aws
Aws::String
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
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1.9.8
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