7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
53 inline void SetCost(
const char* value) { m_costHasBeenSet =
true; m_cost.assign(value); }
61 bool m_costHasBeenSet =
false;
AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const
AnywhereConfiguration & WithCost(const char *value)
void SetCost(const char *value)
AnywhereConfiguration & WithCost(Aws::String &&value)
const Aws::String & GetCost() const
AWS_GAMELIFT_API AnywhereConfiguration(Aws::Utils::Json::JsonView jsonValue)
void SetCost(Aws::String &&value)
AWS_GAMELIFT_API AnywhereConfiguration()
AnywhereConfiguration & WithCost(const Aws::String &value)
bool CostHasBeenSet() const
AWS_GAMELIFT_API AnywhereConfiguration & operator=(Aws::Utils::Json::JsonView jsonValue)
void SetCost(const Aws::String &value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue