7#include <aws/fms/FMS_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
49 inline void SetRuleGroupName(
const char* value) { m_ruleGroupNameHasBeenSet =
true; m_ruleGroupName.assign(value); }
63 inline void SetResourceId(
const char* value) { m_resourceIdHasBeenSet =
true; m_resourceId.assign(value); }
76 inline void SetPriority(
int value) { m_priorityHasBeenSet =
true; m_priority = value; }
82 bool m_ruleGroupNameHasBeenSet =
false;
85 bool m_resourceIdHasBeenSet =
false;
88 bool m_priorityHasBeenSet =
false;
AWS_FMS_API Aws::Utils::Json::JsonValue Jsonize() const
StatelessRuleGroup & WithPriority(int value)
void SetResourceId(const Aws::String &value)
bool PriorityHasBeenSet() const
void SetResourceId(const char *value)
const Aws::String & GetRuleGroupName() const
bool RuleGroupNameHasBeenSet() const
bool ResourceIdHasBeenSet() const
StatelessRuleGroup & WithResourceId(Aws::String &&value)
StatelessRuleGroup & WithResourceId(const char *value)
void SetRuleGroupName(const Aws::String &value)
void SetPriority(int value)
AWS_FMS_API StatelessRuleGroup(Aws::Utils::Json::JsonView jsonValue)
void SetRuleGroupName(const char *value)
AWS_FMS_API StatelessRuleGroup()
void SetResourceId(Aws::String &&value)
StatelessRuleGroup & WithRuleGroupName(const char *value)
AWS_FMS_API StatelessRuleGroup & operator=(Aws::Utils::Json::JsonView jsonValue)
const Aws::String & GetResourceId() const
StatelessRuleGroup & WithRuleGroupName(Aws::String &&value)
void SetRuleGroupName(Aws::String &&value)
StatelessRuleGroup & WithResourceId(const Aws::String &value)
StatelessRuleGroup & WithRuleGroupName(const Aws::String &value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue