AWS SDK for C++

AWS SDK for C++ Version 1.11.440

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RebuildEnvironmentRequest.h
1
6#pragma once
7#include <aws/elasticbeanstalk/ElasticBeanstalk_EXPORTS.h>
8#include <aws/elasticbeanstalk/ElasticBeanstalkRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <utility>
11
12namespace Aws
13{
14namespace ElasticBeanstalk
15{
16namespace Model
17{
18
25 {
26 public:
27 AWS_ELASTICBEANSTALK_API RebuildEnvironmentRequest();
28
29 // Service request name is the Operation name which will send this request out,
30 // each operation should has unique request name, so that we can get operation's name from this request.
31 // Note: this is not true for response, multiple operations may have the same response name,
32 // so we can not get operation's name from response.
33 inline virtual const char* GetServiceRequestName() const override { return "RebuildEnvironment"; }
34
35 AWS_ELASTICBEANSTALK_API Aws::String SerializePayload() const override;
36
37 protected:
38 AWS_ELASTICBEANSTALK_API void DumpBodyToUrl(Aws::Http::URI& uri ) const override;
39
40 public:
41
43
48 inline const Aws::String& GetEnvironmentId() const{ return m_environmentId; }
49 inline bool EnvironmentIdHasBeenSet() const { return m_environmentIdHasBeenSet; }
50 inline void SetEnvironmentId(const Aws::String& value) { m_environmentIdHasBeenSet = true; m_environmentId = value; }
51 inline void SetEnvironmentId(Aws::String&& value) { m_environmentIdHasBeenSet = true; m_environmentId = std::move(value); }
52 inline void SetEnvironmentId(const char* value) { m_environmentIdHasBeenSet = true; m_environmentId.assign(value); }
53 inline RebuildEnvironmentRequest& WithEnvironmentId(const Aws::String& value) { SetEnvironmentId(value); return *this;}
54 inline RebuildEnvironmentRequest& WithEnvironmentId(Aws::String&& value) { SetEnvironmentId(std::move(value)); return *this;}
55 inline RebuildEnvironmentRequest& WithEnvironmentId(const char* value) { SetEnvironmentId(value); return *this;}
57
59
64 inline const Aws::String& GetEnvironmentName() const{ return m_environmentName; }
65 inline bool EnvironmentNameHasBeenSet() const { return m_environmentNameHasBeenSet; }
66 inline void SetEnvironmentName(const Aws::String& value) { m_environmentNameHasBeenSet = true; m_environmentName = value; }
67 inline void SetEnvironmentName(Aws::String&& value) { m_environmentNameHasBeenSet = true; m_environmentName = std::move(value); }
68 inline void SetEnvironmentName(const char* value) { m_environmentNameHasBeenSet = true; m_environmentName.assign(value); }
69 inline RebuildEnvironmentRequest& WithEnvironmentName(const Aws::String& value) { SetEnvironmentName(value); return *this;}
70 inline RebuildEnvironmentRequest& WithEnvironmentName(Aws::String&& value) { SetEnvironmentName(std::move(value)); return *this;}
71 inline RebuildEnvironmentRequest& WithEnvironmentName(const char* value) { SetEnvironmentName(value); return *this;}
73 private:
74
75 Aws::String m_environmentId;
76 bool m_environmentIdHasBeenSet = false;
77
78 Aws::String m_environmentName;
79 bool m_environmentNameHasBeenSet = false;
80 };
81
82} // namespace Model
83} // namespace ElasticBeanstalk
84} // namespace Aws
AWS_ELASTICBEANSTALK_API Aws::String SerializePayload() const override
RebuildEnvironmentRequest & WithEnvironmentName(const Aws::String &value)
RebuildEnvironmentRequest & WithEnvironmentId(const char *value)
AWS_ELASTICBEANSTALK_API void DumpBodyToUrl(Aws::Http::URI &uri) const override
RebuildEnvironmentRequest & WithEnvironmentName(Aws::String &&value)
RebuildEnvironmentRequest & WithEnvironmentId(Aws::String &&value)
RebuildEnvironmentRequest & WithEnvironmentId(const Aws::String &value)
RebuildEnvironmentRequest & WithEnvironmentName(const char *value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String