7#include <aws/connect/Connect_EXPORTS.h>
8#include <aws/connect/ConnectRequest.h>
9#include <aws/connect/model/HierarchyStructureUpdate.h>
10#include <aws/core/utils/memory/stl/AWSString.h>
58 inline void SetInstanceId(
const char* value) { m_instanceIdHasBeenSet =
true; m_instanceId.assign(value); }
66 bool m_hierarchyStructureHasBeenSet =
false;
69 bool m_instanceIdHasBeenSet =
false;
bool InstanceIdHasBeenSet() const
const Aws::String & GetInstanceId() const
UpdateUserHierarchyStructureRequest & WithHierarchyStructure(HierarchyStructureUpdate &&value)
void SetHierarchyStructure(const HierarchyStructureUpdate &value)
virtual const char * GetServiceRequestName() const override
AWS_CONNECT_API Aws::String SerializePayload() const override
void SetInstanceId(const char *value)
UpdateUserHierarchyStructureRequest & WithHierarchyStructure(const HierarchyStructureUpdate &value)
AWS_CONNECT_API UpdateUserHierarchyStructureRequest()
const HierarchyStructureUpdate & GetHierarchyStructure() const
bool HierarchyStructureHasBeenSet() const
UpdateUserHierarchyStructureRequest & WithInstanceId(const Aws::String &value)
void SetInstanceId(Aws::String &&value)
UpdateUserHierarchyStructureRequest & WithInstanceId(const char *value)
void SetInstanceId(const Aws::String &value)
UpdateUserHierarchyStructureRequest & WithInstanceId(Aws::String &&value)
void SetHierarchyStructure(HierarchyStructureUpdate &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String