7#include <aws/connect/Connect_EXPORTS.h>
8#include <aws/connect/ConnectRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/core/utils/memory/stl/AWSVector.h>
11#include <aws/connect/model/RulePublishStatus.h>
12#include <aws/connect/model/RuleAction.h>
44 template<
typename RuleIdT = Aws::String>
45 void SetRuleId(RuleIdT&& value) { m_ruleIdHasBeenSet =
true; m_ruleId = std::forward<RuleIdT>(value); }
46 template<
typename RuleIdT = Aws::String>
58 template<
typename InstanceIdT = Aws::String>
59 void SetInstanceId(InstanceIdT&& value) { m_instanceIdHasBeenSet =
true; m_instanceId = std::forward<InstanceIdT>(value); }
60 template<
typename InstanceIdT = Aws::String>
73 template<
typename NameT = Aws::String>
74 void SetName(NameT&& value) { m_nameHasBeenSet =
true; m_name = std::forward<NameT>(value); }
75 template<
typename NameT = Aws::String>
85 template<
typename FunctionT = Aws::String>
86 void SetFunction(FunctionT&& value) { m_functionHasBeenSet =
true; m_function = std::forward<FunctionT>(value); }
87 template<
typename FunctionT = Aws::String>
97 template<
typename ActionsT = Aws::Vector<RuleAction>>
98 void SetActions(ActionsT&& value) { m_actionsHasBeenSet =
true; m_actions = std::forward<ActionsT>(value); }
99 template<
typename ActionsT = Aws::Vector<RuleAction>>
101 template<
typename ActionsT = RuleAction>
102 UpdateRuleRequest&
AddActions(ActionsT&& value) { m_actionsHasBeenSet =
true; m_actions.emplace_back(std::forward<ActionsT>(value));
return *
this; }
117 bool m_ruleIdHasBeenSet =
false;
120 bool m_instanceIdHasBeenSet =
false;
123 bool m_nameHasBeenSet =
false;
126 bool m_functionHasBeenSet =
false;
129 bool m_actionsHasBeenSet =
false;
132 bool m_publishStatusHasBeenSet =
false;
UpdateRuleRequest & WithName(NameT &&value)
UpdateRuleRequest & AddActions(ActionsT &&value)
UpdateRuleRequest & WithInstanceId(InstanceIdT &&value)
bool FunctionHasBeenSet() const
bool RuleIdHasBeenSet() const
const Aws::String & GetInstanceId() const
void SetRuleId(RuleIdT &&value)
UpdateRuleRequest & WithPublishStatus(RulePublishStatus value)
UpdateRuleRequest & WithFunction(FunctionT &&value)
void SetActions(ActionsT &&value)
bool PublishStatusHasBeenSet() const
UpdateRuleRequest & WithRuleId(RuleIdT &&value)
AWS_CONNECT_API UpdateRuleRequest()=default
bool InstanceIdHasBeenSet() const
void SetPublishStatus(RulePublishStatus value)
virtual const char * GetServiceRequestName() const override
void SetName(NameT &&value)
void SetInstanceId(InstanceIdT &&value)
bool NameHasBeenSet() const
RulePublishStatus GetPublishStatus() const
void SetFunction(FunctionT &&value)
const Aws::String & GetName() const
bool ActionsHasBeenSet() const
UpdateRuleRequest & WithActions(ActionsT &&value)
const Aws::Vector< RuleAction > & GetActions() const
const Aws::String & GetRuleId() const
AWS_CONNECT_API Aws::String SerializePayload() const override
const Aws::String & GetFunction() const
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector