AWS SDK for C++

AWS SDK for C++ Version 1.11.551

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UpdateRuleRequest.h
1
6#pragma once
7#include <aws/connect/Connect_EXPORTS.h>
8#include <aws/connect/ConnectRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/core/utils/memory/stl/AWSVector.h>
11#include <aws/connect/model/RulePublishStatus.h>
12#include <aws/connect/model/RuleAction.h>
13#include <utility>
14
15namespace Aws
16{
17namespace Connect
18{
19namespace Model
20{
21
25 {
26 public:
27 AWS_CONNECT_API UpdateRuleRequest() = default;
28
29 // Service request name is the Operation name which will send this request out,
30 // each operation should has unique request name, so that we can get operation's name from this request.
31 // Note: this is not true for response, multiple operations may have the same response name,
32 // so we can not get operation's name from response.
33 inline virtual const char* GetServiceRequestName() const override { return "UpdateRule"; }
34
35 AWS_CONNECT_API Aws::String SerializePayload() const override;
36
37
39
42 inline const Aws::String& GetRuleId() const { return m_ruleId; }
43 inline bool RuleIdHasBeenSet() const { return m_ruleIdHasBeenSet; }
44 template<typename RuleIdT = Aws::String>
45 void SetRuleId(RuleIdT&& value) { m_ruleIdHasBeenSet = true; m_ruleId = std::forward<RuleIdT>(value); }
46 template<typename RuleIdT = Aws::String>
47 UpdateRuleRequest& WithRuleId(RuleIdT&& value) { SetRuleId(std::forward<RuleIdT>(value)); return *this;}
49
51
56 inline const Aws::String& GetInstanceId() const { return m_instanceId; }
57 inline bool InstanceIdHasBeenSet() const { return m_instanceIdHasBeenSet; }
58 template<typename InstanceIdT = Aws::String>
59 void SetInstanceId(InstanceIdT&& value) { m_instanceIdHasBeenSet = true; m_instanceId = std::forward<InstanceIdT>(value); }
60 template<typename InstanceIdT = Aws::String>
61 UpdateRuleRequest& WithInstanceId(InstanceIdT&& value) { SetInstanceId(std::forward<InstanceIdT>(value)); return *this;}
63
65
71 inline const Aws::String& GetName() const { return m_name; }
72 inline bool NameHasBeenSet() const { return m_nameHasBeenSet; }
73 template<typename NameT = Aws::String>
74 void SetName(NameT&& value) { m_nameHasBeenSet = true; m_name = std::forward<NameT>(value); }
75 template<typename NameT = Aws::String>
76 UpdateRuleRequest& WithName(NameT&& value) { SetName(std::forward<NameT>(value)); return *this;}
78
80
83 inline const Aws::String& GetFunction() const { return m_function; }
84 inline bool FunctionHasBeenSet() const { return m_functionHasBeenSet; }
85 template<typename FunctionT = Aws::String>
86 void SetFunction(FunctionT&& value) { m_functionHasBeenSet = true; m_function = std::forward<FunctionT>(value); }
87 template<typename FunctionT = Aws::String>
88 UpdateRuleRequest& WithFunction(FunctionT&& value) { SetFunction(std::forward<FunctionT>(value)); return *this;}
90
92
95 inline const Aws::Vector<RuleAction>& GetActions() const { return m_actions; }
96 inline bool ActionsHasBeenSet() const { return m_actionsHasBeenSet; }
97 template<typename ActionsT = Aws::Vector<RuleAction>>
98 void SetActions(ActionsT&& value) { m_actionsHasBeenSet = true; m_actions = std::forward<ActionsT>(value); }
99 template<typename ActionsT = Aws::Vector<RuleAction>>
100 UpdateRuleRequest& WithActions(ActionsT&& value) { SetActions(std::forward<ActionsT>(value)); return *this;}
101 template<typename ActionsT = RuleAction>
102 UpdateRuleRequest& AddActions(ActionsT&& value) { m_actionsHasBeenSet = true; m_actions.emplace_back(std::forward<ActionsT>(value)); return *this; }
104
106
109 inline RulePublishStatus GetPublishStatus() const { return m_publishStatus; }
110 inline bool PublishStatusHasBeenSet() const { return m_publishStatusHasBeenSet; }
111 inline void SetPublishStatus(RulePublishStatus value) { m_publishStatusHasBeenSet = true; m_publishStatus = value; }
114 private:
115
116 Aws::String m_ruleId;
117 bool m_ruleIdHasBeenSet = false;
118
119 Aws::String m_instanceId;
120 bool m_instanceIdHasBeenSet = false;
121
122 Aws::String m_name;
123 bool m_nameHasBeenSet = false;
124
125 Aws::String m_function;
126 bool m_functionHasBeenSet = false;
127
128 Aws::Vector<RuleAction> m_actions;
129 bool m_actionsHasBeenSet = false;
130
132 bool m_publishStatusHasBeenSet = false;
133 };
134
135} // namespace Model
136} // namespace Connect
137} // namespace Aws
UpdateRuleRequest & WithName(NameT &&value)
UpdateRuleRequest & AddActions(ActionsT &&value)
UpdateRuleRequest & WithInstanceId(InstanceIdT &&value)
const Aws::String & GetInstanceId() const
UpdateRuleRequest & WithPublishStatus(RulePublishStatus value)
UpdateRuleRequest & WithFunction(FunctionT &&value)
UpdateRuleRequest & WithRuleId(RuleIdT &&value)
AWS_CONNECT_API UpdateRuleRequest()=default
void SetPublishStatus(RulePublishStatus value)
virtual const char * GetServiceRequestName() const override
void SetInstanceId(InstanceIdT &&value)
RulePublishStatus GetPublishStatus() const
const Aws::String & GetName() const
UpdateRuleRequest & WithActions(ActionsT &&value)
const Aws::Vector< RuleAction > & GetActions() const
const Aws::String & GetRuleId() const
AWS_CONNECT_API Aws::String SerializePayload() const override
const Aws::String & GetFunction() const
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector