7#include <aws/connect/Connect_EXPORTS.h>
8#include <aws/connect/ConnectRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/connect/model/AgentStatusState.h>
46 inline void SetInstanceId(
const char* value) { m_instanceIdHasBeenSet =
true; m_instanceId.assign(value); }
60 inline void SetAgentStatusId(
const char* value) { m_agentStatusIdHasBeenSet =
true; m_agentStatusId.assign(value); }
74 inline void SetName(
const char* value) { m_nameHasBeenSet =
true; m_name.assign(value); }
88 inline void SetDescription(
const char* value) { m_descriptionHasBeenSet =
true; m_description.assign(value); }
112 inline void SetDisplayOrder(
int value) { m_displayOrderHasBeenSet =
true; m_displayOrder = value; }
122 inline void SetResetOrderNumber(
bool value) { m_resetOrderNumberHasBeenSet =
true; m_resetOrderNumber = value; }
128 bool m_instanceIdHasBeenSet =
false;
131 bool m_agentStatusIdHasBeenSet =
false;
134 bool m_nameHasBeenSet =
false;
137 bool m_descriptionHasBeenSet =
false;
140 bool m_stateHasBeenSet =
false;
143 bool m_displayOrderHasBeenSet =
false;
145 bool m_resetOrderNumber;
146 bool m_resetOrderNumberHasBeenSet =
false;
void SetAgentStatusId(Aws::String &&value)
UpdateAgentStatusRequest & WithAgentStatusId(const Aws::String &value)
void SetDescription(const Aws::String &value)
bool ResetOrderNumberHasBeenSet() const
bool GetResetOrderNumber() const
UpdateAgentStatusRequest & WithName(const Aws::String &value)
void SetInstanceId(Aws::String &&value)
bool InstanceIdHasBeenSet() const
UpdateAgentStatusRequest & WithInstanceId(const char *value)
const Aws::String & GetDescription() const
UpdateAgentStatusRequest & WithInstanceId(const Aws::String &value)
void SetDisplayOrder(int value)
UpdateAgentStatusRequest & WithState(AgentStatusState &&value)
void SetInstanceId(const Aws::String &value)
UpdateAgentStatusRequest & WithDisplayOrder(int value)
UpdateAgentStatusRequest & WithName(const char *value)
AWS_CONNECT_API Aws::String SerializePayload() const override
bool DisplayOrderHasBeenSet() const
void SetAgentStatusId(const Aws::String &value)
UpdateAgentStatusRequest & WithState(const AgentStatusState &value)
void SetState(AgentStatusState &&value)
UpdateAgentStatusRequest & WithAgentStatusId(Aws::String &&value)
bool NameHasBeenSet() const
void SetName(const Aws::String &value)
UpdateAgentStatusRequest & WithDescription(Aws::String &&value)
void SetDescription(Aws::String &&value)
int GetDisplayOrder() const
void SetAgentStatusId(const char *value)
const Aws::String & GetInstanceId() const
UpdateAgentStatusRequest & WithDescription(const Aws::String &value)
UpdateAgentStatusRequest & WithInstanceId(Aws::String &&value)
void SetState(const AgentStatusState &value)
void SetName(const char *value)
void SetDescription(const char *value)
AWS_CONNECT_API UpdateAgentStatusRequest()
bool DescriptionHasBeenSet() const
void SetResetOrderNumber(bool value)
UpdateAgentStatusRequest & WithResetOrderNumber(bool value)
const Aws::String & GetName() const
void SetInstanceId(const char *value)
UpdateAgentStatusRequest & WithDescription(const char *value)
const AgentStatusState & GetState() const
void SetName(Aws::String &&value)
UpdateAgentStatusRequest & WithAgentStatusId(const char *value)
bool AgentStatusIdHasBeenSet() const
bool StateHasBeenSet() const
UpdateAgentStatusRequest & WithName(Aws::String &&value)
virtual const char * GetServiceRequestName() const override
const Aws::String & GetAgentStatusId() const
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String