7#include <aws/connect/Connect_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSVector.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
122 bool m_l1IdsHasBeenSet =
false;
125 bool m_l2IdsHasBeenSet =
false;
128 bool m_l3IdsHasBeenSet =
false;
131 bool m_l4IdsHasBeenSet =
false;
134 bool m_l5IdsHasBeenSet =
false;
const Aws::Vector< Aws::String > & GetL5Ids() const
AgentHierarchyGroups & AddL3Ids(const char *value)
AgentHierarchyGroups & WithL5Ids(const Aws::Vector< Aws::String > &value)
void SetL4Ids(Aws::Vector< Aws::String > &&value)
AgentHierarchyGroups & AddL1Ids(const char *value)
AWS_CONNECT_API AgentHierarchyGroups()
void SetL2Ids(const Aws::Vector< Aws::String > &value)
bool L3IdsHasBeenSet() const
AgentHierarchyGroups & WithL1Ids(Aws::Vector< Aws::String > &&value)
AWS_CONNECT_API AgentHierarchyGroups(Aws::Utils::Json::JsonView jsonValue)
const Aws::Vector< Aws::String > & GetL4Ids() const
AgentHierarchyGroups & WithL2Ids(Aws::Vector< Aws::String > &&value)
AgentHierarchyGroups & AddL3Ids(const Aws::String &value)
const Aws::Vector< Aws::String > & GetL1Ids() const
void SetL5Ids(Aws::Vector< Aws::String > &&value)
AgentHierarchyGroups & AddL4Ids(const char *value)
const Aws::Vector< Aws::String > & GetL2Ids() const
void SetL5Ids(const Aws::Vector< Aws::String > &value)
AgentHierarchyGroups & AddL2Ids(const char *value)
bool L4IdsHasBeenSet() const
AgentHierarchyGroups & WithL2Ids(const Aws::Vector< Aws::String > &value)
bool L5IdsHasBeenSet() const
void SetL3Ids(const Aws::Vector< Aws::String > &value)
AgentHierarchyGroups & AddL5Ids(const Aws::String &value)
AgentHierarchyGroups & AddL1Ids(const Aws::String &value)
bool L2IdsHasBeenSet() const
AWS_CONNECT_API Aws::Utils::Json::JsonValue Jsonize() const
AgentHierarchyGroups & AddL2Ids(Aws::String &&value)
AgentHierarchyGroups & AddL5Ids(Aws::String &&value)
AgentHierarchyGroups & WithL1Ids(const Aws::Vector< Aws::String > &value)
AWS_CONNECT_API AgentHierarchyGroups & operator=(Aws::Utils::Json::JsonView jsonValue)
AgentHierarchyGroups & WithL4Ids(Aws::Vector< Aws::String > &&value)
void SetL4Ids(const Aws::Vector< Aws::String > &value)
void SetL3Ids(Aws::Vector< Aws::String > &&value)
AgentHierarchyGroups & WithL3Ids(const Aws::Vector< Aws::String > &value)
AgentHierarchyGroups & WithL4Ids(const Aws::Vector< Aws::String > &value)
AgentHierarchyGroups & WithL3Ids(Aws::Vector< Aws::String > &&value)
const Aws::Vector< Aws::String > & GetL3Ids() const
bool L1IdsHasBeenSet() const
void SetL2Ids(Aws::Vector< Aws::String > &&value)
AgentHierarchyGroups & AddL4Ids(Aws::String &&value)
AgentHierarchyGroups & WithL5Ids(Aws::Vector< Aws::String > &&value)
AgentHierarchyGroups & AddL2Ids(const Aws::String &value)
AgentHierarchyGroups & AddL5Ids(const char *value)
void SetL1Ids(Aws::Vector< Aws::String > &&value)
void SetL1Ids(const Aws::Vector< Aws::String > &value)
AgentHierarchyGroups & AddL1Ids(Aws::String &&value)
AgentHierarchyGroups & AddL4Ids(const Aws::String &value)
AgentHierarchyGroups & AddL3Ids(Aws::String &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue