7#include <aws/bedrock-agent-runtime/BedrockAgentRuntime_EXPORTS.h>
8#include <aws/bedrock-agent-runtime/model/Source.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
22namespace BedrockAgentRuntime
48 inline void SetSource(
const Source& value) { m_sourceHasBeenSet =
true; m_source = value; }
49 inline void SetSource(
Source&& value) { m_sourceHasBeenSet =
true; m_source = std::move(value); }
62 inline void SetText(
const char* value) { m_textHasBeenSet =
true; m_text.assign(value); }
70 bool m_sourceHasBeenSet =
false;
73 bool m_textHasBeenSet =
false;
AWS_BEDROCKAGENTRUNTIME_API RepromptResponse()
RepromptResponse & WithSource(Source &&value)
RepromptResponse & WithText(const char *value)
bool TextHasBeenSet() const
const Source & GetSource() const
RepromptResponse & WithText(const Aws::String &value)
bool SourceHasBeenSet() const
RepromptResponse & WithText(Aws::String &&value)
RepromptResponse & WithSource(const Source &value)
const Aws::String & GetText() const
AWS_BEDROCKAGENTRUNTIME_API RepromptResponse(Aws::Utils::Json::JsonView jsonValue)
AWS_BEDROCKAGENTRUNTIME_API Aws::Utils::Json::JsonValue Jsonize() const
AWS_BEDROCKAGENTRUNTIME_API RepromptResponse & operator=(Aws::Utils::Json::JsonView jsonValue)
void SetSource(Source &&value)
void SetSource(const Source &value)
void SetText(Aws::String &&value)
void SetText(const Aws::String &value)
void SetText(const char *value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue