7#include <aws/appmesh/AppMesh_EXPORTS.h>
8#include <aws/appmesh/AppMeshRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/appmesh/model/VirtualServiceSpec.h>
12#include <aws/core/utils/UUID.h>
56 inline void SetClientToken(
const char* value) { m_clientTokenHasBeenSet =
true; m_clientToken.assign(value); }
70 inline void SetMeshName(
const char* value) { m_meshNameHasBeenSet =
true; m_meshName.assign(value); }
88 inline void SetMeshOwner(
const char* value) { m_meshOwnerHasBeenSet =
true; m_meshOwner.assign(value); }
115 inline void SetVirtualServiceName(
const char* value) { m_virtualServiceNameHasBeenSet =
true; m_virtualServiceName.assign(value); }
123 bool m_clientTokenHasBeenSet =
false;
126 bool m_meshNameHasBeenSet =
false;
129 bool m_meshOwnerHasBeenSet =
false;
132 bool m_specHasBeenSet =
false;
135 bool m_virtualServiceNameHasBeenSet =
false;
const Aws::String & GetMeshOwner() const
AWS_APPMESH_API UpdateVirtualServiceRequest()
const Aws::String & GetVirtualServiceName() const
UpdateVirtualServiceRequest & WithMeshOwner(const char *value)
void SetSpec(VirtualServiceSpec &&value)
void SetMeshName(const char *value)
AWS_APPMESH_API void AddQueryStringParameters(Aws::Http::URI &uri) const override
UpdateVirtualServiceRequest & WithClientToken(const char *value)
void SetClientToken(Aws::String &&value)
UpdateVirtualServiceRequest & WithMeshName(const Aws::String &value)
UpdateVirtualServiceRequest & WithClientToken(const Aws::String &value)
UpdateVirtualServiceRequest & WithMeshName(Aws::String &&value)
void SetVirtualServiceName(Aws::String &&value)
const VirtualServiceSpec & GetSpec() const
const Aws::String & GetMeshName() const
bool ClientTokenHasBeenSet() const
bool MeshNameHasBeenSet() const
AWS_APPMESH_API Aws::String SerializePayload() const override
bool VirtualServiceNameHasBeenSet() const
UpdateVirtualServiceRequest & WithMeshName(const char *value)
bool SpecHasBeenSet() const
virtual const char * GetServiceRequestName() const override
const Aws::String & GetClientToken() const
void SetMeshName(Aws::String &&value)
UpdateVirtualServiceRequest & WithVirtualServiceName(Aws::String &&value)
void SetClientToken(const Aws::String &value)
UpdateVirtualServiceRequest & WithSpec(VirtualServiceSpec &&value)
void SetMeshName(const Aws::String &value)
UpdateVirtualServiceRequest & WithClientToken(Aws::String &&value)
UpdateVirtualServiceRequest & WithMeshOwner(const Aws::String &value)
void SetClientToken(const char *value)
UpdateVirtualServiceRequest & WithMeshOwner(Aws::String &&value)
void SetMeshOwner(Aws::String &&value)
UpdateVirtualServiceRequest & WithVirtualServiceName(const char *value)
void SetVirtualServiceName(const char *value)
void SetVirtualServiceName(const Aws::String &value)
UpdateVirtualServiceRequest & WithVirtualServiceName(const Aws::String &value)
void SetSpec(const VirtualServiceSpec &value)
bool MeshOwnerHasBeenSet() const
UpdateVirtualServiceRequest & WithSpec(const VirtualServiceSpec &value)
void SetMeshOwner(const char *value)
void SetMeshOwner(const Aws::String &value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String