7#include <aws/appmesh/AppMesh_EXPORTS.h>
8#include <aws/appmesh/AppMeshRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
52 inline void SetMeshName(
const char* value) { m_meshNameHasBeenSet =
true; m_meshName.assign(value); }
70 inline void SetMeshOwner(
const char* value) { m_meshOwnerHasBeenSet =
true; m_meshOwner.assign(value); }
84 inline void SetVirtualRouterName(
const char* value) { m_virtualRouterNameHasBeenSet =
true; m_virtualRouterName.assign(value); }
92 bool m_meshNameHasBeenSet =
false;
95 bool m_meshOwnerHasBeenSet =
false;
98 bool m_virtualRouterNameHasBeenSet =
false;
AWS_APPMESH_API Aws::String SerializePayload() const override
bool MeshOwnerHasBeenSet() const
DescribeVirtualRouterRequest & WithMeshName(Aws::String &&value)
void SetVirtualRouterName(const Aws::String &value)
const Aws::String & GetVirtualRouterName() const
void SetMeshName(const Aws::String &value)
void SetMeshOwner(const char *value)
void SetMeshOwner(Aws::String &&value)
DescribeVirtualRouterRequest & WithVirtualRouterName(Aws::String &&value)
AWS_APPMESH_API void AddQueryStringParameters(Aws::Http::URI &uri) const override
void SetVirtualRouterName(const char *value)
DescribeVirtualRouterRequest & WithMeshOwner(const Aws::String &value)
void SetMeshOwner(const Aws::String &value)
DescribeVirtualRouterRequest & WithMeshName(const Aws::String &value)
AWS_APPMESH_API DescribeVirtualRouterRequest()
const Aws::String & GetMeshName() const
DescribeVirtualRouterRequest & WithMeshOwner(const char *value)
DescribeVirtualRouterRequest & WithMeshName(const char *value)
virtual const char * GetServiceRequestName() const override
bool VirtualRouterNameHasBeenSet() const
void SetVirtualRouterName(Aws::String &&value)
void SetMeshName(Aws::String &&value)
DescribeVirtualRouterRequest & WithVirtualRouterName(const Aws::String &value)
DescribeVirtualRouterRequest & WithVirtualRouterName(const char *value)
void SetMeshName(const char *value)
const Aws::String & GetMeshOwner() const
DescribeVirtualRouterRequest & WithMeshOwner(Aws::String &&value)
bool MeshNameHasBeenSet() const
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String