AWS SDK for C++

AWS SDK for C++ Version 1.11.440

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DeleteMeshRequest.h
1
6#pragma once
7#include <aws/appmesh/AppMesh_EXPORTS.h>
8#include <aws/appmesh/AppMeshRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <utility>
11
12namespace Aws
13{
14namespace AppMesh
15{
16namespace Model
17{
18
25 {
26 public:
27 AWS_APPMESH_API DeleteMeshRequest();
28
29 // Service request name is the Operation name which will send this request out,
30 // each operation should has unique request name, so that we can get operation's name from this request.
31 // Note: this is not true for response, multiple operations may have the same response name,
32 // so we can not get operation's name from response.
33 inline virtual const char* GetServiceRequestName() const override { return "DeleteMesh"; }
34
35 AWS_APPMESH_API Aws::String SerializePayload() const override;
36
37
39
42 inline const Aws::String& GetMeshName() const{ return m_meshName; }
43 inline bool MeshNameHasBeenSet() const { return m_meshNameHasBeenSet; }
44 inline void SetMeshName(const Aws::String& value) { m_meshNameHasBeenSet = true; m_meshName = value; }
45 inline void SetMeshName(Aws::String&& value) { m_meshNameHasBeenSet = true; m_meshName = std::move(value); }
46 inline void SetMeshName(const char* value) { m_meshNameHasBeenSet = true; m_meshName.assign(value); }
47 inline DeleteMeshRequest& WithMeshName(const Aws::String& value) { SetMeshName(value); return *this;}
48 inline DeleteMeshRequest& WithMeshName(Aws::String&& value) { SetMeshName(std::move(value)); return *this;}
49 inline DeleteMeshRequest& WithMeshName(const char* value) { SetMeshName(value); return *this;}
51 private:
52
53 Aws::String m_meshName;
54 bool m_meshNameHasBeenSet = false;
55 };
56
57} // namespace Model
58} // namespace AppMesh
59} // namespace Aws
DeleteMeshRequest & WithMeshName(Aws::String &&value)
DeleteMeshRequest & WithMeshName(const Aws::String &value)
virtual const char * GetServiceRequestName() const override
AWS_APPMESH_API Aws::String SerializePayload() const override
void SetMeshName(const Aws::String &value)
DeleteMeshRequest & WithMeshName(const char *value)
const Aws::String & GetMeshName() const
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String